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vkd3d: Implement private data for command lists.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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f92abd7147
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@ -1610,6 +1610,8 @@ static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandL
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{
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struct d3d12_device *device = list->device;
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vkd3d_private_store_destroy(&list->private_store);
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/* When command pool is destroyed, all command buffers are implicitly freed. */
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if (list->allocator)
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d3d12_command_allocator_free_command_buffer(list->allocator, list);
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@ -1625,25 +1627,31 @@ static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandL
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static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList *iface,
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REFGUID guid, UINT *data_size, void *data)
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{
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FIXME("iface %p, guid %s, data_size %p, data %p stub!", iface, debugstr_guid(guid), data_size, data);
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struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
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return E_NOTIMPL;
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TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
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return vkd3d_get_private_data(&list->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList *iface,
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REFGUID guid, UINT data_size, const void *data)
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{
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FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data);
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struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
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return E_NOTIMPL;
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TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
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return vkd3d_set_private_data(&list->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList *iface,
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REFGUID guid, const IUnknown *data)
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{
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FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
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struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
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return E_NOTIMPL;
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TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
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return vkd3d_set_private_data_interface(&list->private_store, guid, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList *iface, const WCHAR *name)
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@ -4282,6 +4290,8 @@ static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d
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list->device = device;
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ID3D12Device_AddRef(&device->ID3D12Device_iface);
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vkd3d_private_store_init(&list->private_store);
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list->allocator = allocator;
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if (SUCCEEDED(hr = d3d12_command_allocator_allocate_command_buffer(allocator, list)))
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@ -765,6 +765,8 @@ struct d3d12_command_list
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struct d3d12_command_allocator *allocator;
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struct d3d12_device *device;
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struct vkd3d_private_store private_store;
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};
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HRESULT d3d12_command_list_create(struct d3d12_device *device,
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@ -2562,11 +2562,10 @@ static void test_private_data(void)
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D3D12_COMMAND_QUEUE_DESC queue_desc;
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ULONG refcount, expected_refcount;
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ID3D12CommandAllocator *allocator;
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ID3D12CommandQueue *queue;
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IUnknown *test_object;
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ID3D12Device *device;
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ID3D12Object *object;
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ID3D12Fence *fence;
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IUnknown *unknown;
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unsigned int size;
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unsigned int i;
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IUnknown *ptr;
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@ -2580,6 +2579,7 @@ static void test_private_data(void)
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static const GUID *tests[] =
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{
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&IID_ID3D12CommandAllocator,
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&IID_ID3D12CommandList,
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&IID_ID3D12CommandQueue,
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&IID_ID3D12Fence,
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};
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@ -2592,15 +2592,22 @@ static void test_private_data(void)
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for (i = 0; i < ARRAY_SIZE(tests); ++i)
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{
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object = NULL;
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if (IsEqualGUID(tests[i], &IID_ID3D12CommandAllocator))
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{
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vkd3d_test_set_context("allocator");
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hr = ID3D12Device_CreateCommandAllocator(device, D3D12_COMMAND_LIST_TYPE_DIRECT,
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&IID_IUnknown, (void **)&unknown);
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ok(hr == S_OK, "Failed to create command allocator, hr %#x.\n", hr);
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}
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else if (IsEqualGUID(tests[i], &IID_ID3D12CommandList))
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{
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vkd3d_test_set_context("list");
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hr = ID3D12Device_CreateCommandAllocator(device, D3D12_COMMAND_LIST_TYPE_DIRECT,
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&IID_ID3D12CommandAllocator, (void **)&allocator);
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ok(hr == S_OK, "Failed to create command allocator, hr %#x.\n", hr);
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hr = ID3D12CommandAllocator_QueryInterface(allocator, &IID_ID3D12Object, (void **)&object);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Device_CreateCommandList(device, 0, D3D12_COMMAND_LIST_TYPE_DIRECT,
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allocator, NULL, &IID_IUnknown, (void **)&unknown);
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ok(hr == S_OK, "Failed to create command list, hr %#x.\n", hr);
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ID3D12CommandAllocator_Release(allocator);
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}
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else if (IsEqualGUID(tests[i], &IID_ID3D12CommandQueue))
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@ -2611,27 +2618,27 @@ static void test_private_data(void)
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queue_desc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE;
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queue_desc.NodeMask = 0;
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hr = ID3D12Device_CreateCommandQueue(device, &queue_desc,
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&IID_ID3D12CommandQueue, (void **)&queue);
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&IID_IUnknown, (void **)&unknown);
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ok(hr == S_OK, "Failed to create command queue, hr %#x.\n", hr);
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hr = ID3D12CommandQueue_QueryInterface(queue, &IID_ID3D12Object, (void **)&object);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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ID3D12CommandQueue_Release(queue);
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}
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else if (IsEqualGUID(tests[i], &IID_ID3D12Fence))
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{
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vkd3d_test_set_context("fence");
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hr = ID3D12Device_CreateFence(device, 0, D3D12_FENCE_FLAG_NONE,
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&IID_ID3D12Fence, (void **)&fence);
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&IID_IUnknown, (void **)&unknown);
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ok(hr == S_OK, "Failed to create fence, hr %#x.\n", hr);
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hr = ID3D12Fence_QueryInterface(fence, &IID_ID3D12Object, (void **)&object);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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ID3D12Fence_Release(fence);
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}
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else
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{
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ok(false, "Unhandled object type %u.\n", i);
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unknown = NULL;
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}
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ok(unknown, "Unhandled object type %u.\n", i);
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object = NULL;
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hr = IUnknown_QueryInterface(unknown, &IID_ID3D12Object, (void **)&object);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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IUnknown_Release(unknown);
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hr = ID3D12Object_SetPrivateData(object, &test_guid, 0, NULL);
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ok(hr == S_FALSE, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Object_SetPrivateDataInterface(object, &test_guid, NULL);
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