tests/shader_runner: Use skip() when the d3d12 device doesn't support shader model 6.

This commit is contained in:
Francisco Casas 2024-09-23 13:11:35 -03:00 committed by Henri Verbeet
parent a4262c3836
commit ebc4f84185
Notes: Henri Verbeet 2024-09-24 14:11:16 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1109

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@ -1074,7 +1074,7 @@ static void run_shader_tests_for_model_range(void *dxc_compiler,
if (minimum_shader_model >= SHADER_MODEL_6_0 && !device_supports_shader_model_6_0(device))
{
trace("Device does not support shader model 6.0.\n");
skip("The device does not support shader model 6.0.\n");
destroy_test_context(&runner.test_context);
return;
}