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vkd3d-shader/dxbc: Emit a fixme when a DXIL shader chunk is found.
Simplifies detection of SM6+ shaders, e.g. Horizon Zero Dawn and Cyberpunk 2077. Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
9375950450
commit
eb1ae29de0
@@ -1988,6 +1988,10 @@ static int shdr_handler(const char *data, DWORD data_size, DWORD tag, void *cont
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TRACE("Skipping AON9 shader code chunk.\n");
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break;
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case TAG_DXIL:
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FIXME("Skipping DXIL shader model 6+ code chunk.\n");
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break;
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default:
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TRACE("Skipping chunk %#x.\n", tag);
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break;
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