vkd3d-shader/hlsl: Add a keyword for fx_5_0 techniques.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov 2023-11-01 21:54:17 +01:00 committed by Alexandre Julliard
parent c588f33822
commit ea8ff5394c
Notes: Alexandre Julliard 2023-11-02 22:50:16 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/437
3 changed files with 3 additions and 1 deletions

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@ -133,6 +133,7 @@ switch {return KW_SWITCH; }
tbuffer {return KW_TBUFFER; }
technique {return KW_TECHNIQUE; }
technique10 {return KW_TECHNIQUE10; }
technique11 {return KW_TECHNIQUE11; }
texture {return KW_TEXTURE; }
texture1D {return KW_TEXTURE1D; }
Texture1D {return KW_TEXTURE1D; }

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@ -4832,6 +4832,7 @@ static void check_duplicated_switch_cases(struct hlsl_ctx *ctx, const struct hls
%token KW_TBUFFER
%token KW_TECHNIQUE
%token KW_TECHNIQUE10
%token KW_TECHNIQUE11
%token KW_TEXTURE
%token KW_TEXTURE1D
%token KW_TEXTURE1DARRAY

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@ -15,7 +15,7 @@ float4 main() : sv_target
return technique10;
}
[pixel shader fail todo]
[pixel shader fail]
float4 main() : sv_target
{
float4 technique11 = {0, 0, 0, 0};