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vkd3d-compiler: Add an option to specify the target type.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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commit
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@ -131,6 +131,8 @@ static void print_usage(const char *program_name)
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"[options...] file\n"
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"Options:\n"
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" -h, --help Display this information and exit.\n"
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" -b <type> Specify the target type. Currently the only valid value\n"
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" is 'spirv-binary'.\n"
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" --buffer-uav=<type> Specify the buffer type to use for buffer UAV bindings.\n"
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" Valid values are 'buffer-texture' (default) and\n"
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" 'storage-buffer'.\n"
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@ -153,6 +155,7 @@ struct options
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const char *filename;
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const char *output_filename;
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enum vkd3d_shader_source_type source_type;
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enum vkd3d_shader_target_type target_type;
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bool print_version;
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bool print_source_types;
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bool print_target_types;
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@ -222,6 +225,19 @@ static enum vkd3d_shader_source_type parse_source_type(const char *source)
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return VKD3D_SHADER_SOURCE_NONE;
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}
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static enum vkd3d_shader_target_type parse_target_type(const char *target)
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{
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unsigned int i;
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for (i = 0; i < ARRAY_SIZE(target_type_info); ++i)
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{
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if (!strcmp(target, target_type_info[i].name))
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return target_type_info[i].type;
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}
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return VKD3D_SHADER_TARGET_NONE;
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}
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static bool parse_command_line(int argc, char **argv, struct options *options)
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{
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enum vkd3d_shader_compile_option_buffer_uav buffer_uav;
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@ -241,14 +257,23 @@ static bool parse_command_line(int argc, char **argv, struct options *options)
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memset(options, 0, sizeof(*options));
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options->source_type = VKD3D_SHADER_SOURCE_DXBC_TPF;
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options->target_type = VKD3D_SHADER_TARGET_SPIRV_BINARY;
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for (;;)
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{
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if ((option = getopt_long(argc, argv, "ho:Vx:", long_options, NULL)) == -1)
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if ((option = getopt_long(argc, argv, "b:ho:Vx:", long_options, NULL)) == -1)
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break;
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switch (option)
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{
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case 'b':
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if ((options->target_type = parse_target_type(optarg)) == VKD3D_SHADER_TARGET_NONE)
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{
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fprintf(stderr, "Invalid target type '%s' specified.\n", optarg);
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return false;
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}
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break;
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case OPTION_BUFFER_UAV:
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if (!parse_buffer_uav(&buffer_uav, optarg))
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{
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@ -391,7 +416,7 @@ int main(int argc, char **argv)
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info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
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info.next = NULL;
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info.source_type = options.source_type;
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info.target_type = VKD3D_SHADER_TARGET_SPIRV_BINARY;
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info.target_type = options.target_type;
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info.options = options.compile_options;
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info.option_count = options.compile_option_count;
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info.log_level = VKD3D_SHADER_LOG_INFO;
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