vkd3d-shader/hlsl: Handle "unsigned int" type.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2024-05-18 23:29:58 +02:00
committed by Alexandre Julliard
parent 36c123c005
commit ea177a7750
Notes: Alexandre Julliard 2024-05-30 23:26:49 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/871
4 changed files with 90 additions and 1 deletions

View File

@@ -234,6 +234,7 @@ vkd3d_shader_tests = \
tests/hlsl/uav-rwstructuredbuffer.shader_test \
tests/hlsl/uav-rwtexture.shader_test \
tests/hlsl/unbounded-array-5.1.shader_test \
tests/hlsl/unsigned.shader_test \
tests/hlsl/uniform-parameters.shader_test \
tests/hlsl/uniform-semantics.shader_test \
tests/hlsl/vector-indexing-uniform.shader_test \