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vkd3d-shader/ir: Run validation after lowering switches to selection ladders.
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Notes:
Henri Verbeet
2024-09-05 16:38:53 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1043
@ -2870,7 +2870,8 @@ static bool lower_switch_to_if_ladder_add_block_mapping(struct lower_switch_to_i
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return true;
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}
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static enum vkd3d_result lower_switch_to_if_ladder(struct vsir_program *program)
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static enum vkd3d_result vsir_program_lower_switch_to_selection_ladder(struct vsir_program *program,
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struct vsir_normalisation_context *ctx)
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{
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unsigned int block_count = program->block_count, ssa_count = program->ssa_count, current_label = 0, if_label;
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size_t ins_capacity = 0, ins_count = 0, i, map_capacity = 0, map_count = 0;
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@ -6662,13 +6663,11 @@ enum vkd3d_result vsir_program_normalise(struct vsir_program *program, uint64_t
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if (program->shader_version.major >= 6)
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{
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vsir_transform(&ctx, vsir_program_materialise_phi_ssas_to_temps);
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vsir_transform(&ctx, vsir_program_lower_switch_to_selection_ladder);
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if (ctx.result < 0)
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return ctx.result;
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if ((result = lower_switch_to_if_ladder(program)) < 0)
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return result;
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if ((result = vsir_program_structurize(program, message_context)) < 0)
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return result;
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