vkd3d-shader/hlsl: Record default values for uniforms and constant buffers.

This commit is contained in:
Francisco Casas
2024-04-08 16:15:20 -04:00
committed by Henri Verbeet
parent 1fe7a6581b
commit e8dbc36bd2
Notes: Henri Verbeet 2024-06-11 16:55:09 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/787
7 changed files with 147 additions and 44 deletions

View File

@ -8,7 +8,7 @@ float4 main() : sv_target
return 0;
}
[pixel shader todo]
[pixel shader]
typedef float4 sTring;
sTring var = float4(1, 2, 3, 4);