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vkd3d-shader/hlsl: Record default values for uniforms and constant buffers.
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committed by
Henri Verbeet
parent
1fe7a6581b
commit
e8dbc36bd2
Notes:
Henri Verbeet
2024-06-11 16:55:09 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/787
@ -8,7 +8,7 @@ float4 main() : sv_target
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return 0;
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}
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[pixel shader todo]
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[pixel shader]
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typedef float4 sTring;
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sTring var = float4(1, 2, 3, 4);
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