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vkd3d-shader/hlsl: Implement the firstbithigh() intrinsic.
This commit is contained in:
committed by
Henri Verbeet
parent
e49beca0d5
commit
e6d840170d
Notes:
Henri Verbeet
2025-09-22 11:46:20 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/965
@@ -3181,6 +3181,20 @@ static bool elementwise_intrinsic_float_convert_args(struct hlsl_ctx *ctx,
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return true;
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}
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static bool elementwise_intrinsic_int_convert_args(struct hlsl_ctx *ctx,
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const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_type *type;
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if (!(type = elementwise_intrinsic_get_common_type(ctx, params, loc)))
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return false;
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type = hlsl_get_numeric_type(ctx, type->class, HLSL_TYPE_INT, type->e.numeric.dimx, type->e.numeric.dimy);
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convert_args(ctx, params, type, loc);
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return true;
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}
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static bool elementwise_intrinsic_uint_convert_args(struct hlsl_ctx *ctx,
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const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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{
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@@ -3939,6 +3953,58 @@ static bool intrinsic_f32tof16(struct hlsl_ctx *ctx,
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return add_expr(ctx, params->instrs, HLSL_OP1_F32TOF16, operands, type, loc);
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}
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static bool intrinsic_firstbithigh(struct hlsl_ctx *ctx,
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const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {0};
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struct hlsl_type *type = params->args[0]->data_type;
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struct hlsl_ir_node *c, *clz, *eq, *xor;
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struct hlsl_constant_value v;
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if (hlsl_version_lt(ctx, 4, 0))
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INCOMPATIBLE_PROFILE,
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"The 'firstbithigh' intrinsic requires shader model 4.0 or higher.");
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if (hlsl_type_is_unsigned_integer(type))
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{
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if (!elementwise_intrinsic_uint_convert_args(ctx, params, loc))
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return false;
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}
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else
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{
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if (!elementwise_intrinsic_int_convert_args(ctx, params, loc))
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return false;
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}
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type = convert_numeric_type(ctx, type, HLSL_TYPE_UINT);
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operands[0] = params->args[0];
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if (hlsl_version_lt(ctx, 5, 0))
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return add_expr(ctx, params->instrs, HLSL_OP1_FIND_MSB, operands, type, loc);
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v.u[0].u = 0x1f;
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if (!(c = hlsl_new_constant(ctx, hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), &v, loc)))
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return false;
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hlsl_block_add_instr(params->instrs, c);
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if (!(clz = add_expr(ctx, params->instrs, HLSL_OP1_CLZ, operands, type, loc)))
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return false;
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if (!(xor = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_BIT_XOR, c, clz, loc)))
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return false;
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v.u[0].i = -1;
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if (!(c = hlsl_new_constant(ctx, hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), &v, loc)))
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return false;
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hlsl_block_add_instr(params->instrs, c);
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if (!(eq = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_EQUAL, clz, c, loc)))
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return false;
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operands[0] = eq;
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operands[1] = add_implicit_conversion(ctx, params->instrs, c, type, loc);
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operands[2] = xor;
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return add_expr(ctx, params->instrs, HLSL_OP3_TERNARY, operands, type, loc);
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}
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static bool intrinsic_floor(struct hlsl_ctx *ctx,
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const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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{
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@@ -5349,6 +5415,7 @@ intrinsic_functions[] =
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{"f16tof32", 1, true, intrinsic_f16tof32},
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{"f32tof16", 1, true, intrinsic_f32tof16},
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{"faceforward", 3, true, intrinsic_faceforward},
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{"firstbithigh", 1, true, intrinsic_firstbithigh},
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{"floor", 1, true, intrinsic_floor},
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{"fmod", 2, true, intrinsic_fmod},
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{"frac", 1, true, intrinsic_frac},
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