tests: Add test for creating tons of command queues.

Mainly to show that those are not strictly linked to HW queues.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-10-08 15:40:21 +02:00 committed by Alexandre Julliard
parent 07d115b1d4
commit e47a1320ca

View File

@ -1529,9 +1529,11 @@ static void test_create_command_list(void)
static void test_create_command_queue(void)
{
ID3D12CommandQueue* direct_queues[32], *compute_queues[32];
D3D12_COMMAND_QUEUE_DESC desc, result_desc;
ID3D12Device *device, *tmp_device;
ID3D12CommandQueue *queue;
unsigned int i;
ULONG refcount;
HRESULT hr;
@ -1584,6 +1586,24 @@ static void test_create_command_queue(void)
refcount = ID3D12CommandQueue_Release(queue);
ok(!refcount, "ID3D12CommandQueue has %u references left.\n", (unsigned int)refcount);
desc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT;
for (i = 0; i < ARRAY_SIZE(direct_queues); ++i)
{
hr = ID3D12Device_CreateCommandQueue(device, &desc, &IID_ID3D12CommandQueue, (void **)&direct_queues[i]);
ok(hr == S_OK, "Failed to create direct command queue %u, hr %#x.\n", hr, i);
}
desc.Type = D3D12_COMMAND_LIST_TYPE_COMPUTE;
for (i = 0; i < ARRAY_SIZE(compute_queues); ++i)
{
hr = ID3D12Device_CreateCommandQueue(device, &desc, &IID_ID3D12CommandQueue, (void **)&compute_queues[i]);
ok(hr == S_OK, "Failed to create compute command queue %u, hr %#x.\n", hr, i);
}
for (i = 0; i < ARRAY_SIZE(direct_queues); ++i)
ID3D12CommandQueue_Release(direct_queues[i]);
for (i = 0; i < ARRAY_SIZE(compute_queues); ++i)
ID3D12CommandQueue_Release(compute_queues[i]);
refcount = ID3D12Device_Release(device);
ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
}