tests: Add a test for SV_IsFrontFace.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov 2023-04-10 20:46:25 +02:00 committed by Alexandre Julliard
parent a496e3a8ba
commit e4503ad80f
Notes: Alexandre Julliard 2023-04-13 23:20:09 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/140
2 changed files with 37 additions and 0 deletions

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@ -94,6 +94,7 @@ vkd3d_shader_tests = \
tests/hlsl-initializer-struct.shader_test \ tests/hlsl-initializer-struct.shader_test \
tests/hlsl-intrinsic-override.shader_test \ tests/hlsl-intrinsic-override.shader_test \
tests/hlsl-invalid.shader_test \ tests/hlsl-invalid.shader_test \
tests/hlsl-is-front-face.shader_test \
tests/hlsl-ldexp.shader_test \ tests/hlsl-ldexp.shader_test \
tests/hlsl-length.shader_test \ tests/hlsl-length.shader_test \
tests/hlsl-lerp.shader_test \ tests/hlsl-lerp.shader_test \

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@ -0,0 +1,36 @@
[require]
shader model >= 4.0
[input layout]
0 r32g32 float sv_position
[vertex buffer 0]
-2.0 -2.0
2.0 -2.0
-2.0 2.0
2.0 2.0
[vertex shader]
void main(inout float4 pos : sv_position)
{
}
[pixel shader]
float4 main(bool face : sv_isfrontface) : sv_target
{
return face ? float4(1.0f, 2.0f, 1.0f, 2.0f) : float4(0.0f, 1.0f, 0.0f, 1.0f);
}
[test]
draw triangle strip 4
probe all rgba (0.0, 1.0, 0.0, 1.0)
[vertex buffer 0]
-2.0 -2.0
-2.0 2.0
2.0 -2.0
2.0 2.0
[test]
draw triangle strip 4
probe all rgba (1.0, 2.0, 1.0, 2.0)