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vkd3d-shader/hlsl: Implement the firstbitlow() intrinsic.
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committed by
Henri Verbeet
parent
e6d840170d
commit
e35604dbf0
Notes:
Henri Verbeet
2025-09-22 11:46:20 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/965
@@ -173,6 +173,7 @@ AS_IF([test "x$with_xcb" != "xno"],
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dnl Check for functions
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VKD3D_CHECK_FUNC([HAVE_BUILTIN_CLZ], [__builtin_clz], [__builtin_clz(0)])
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VKD3D_CHECK_FUNC([HAVE_BUILTIN_CTZ], [__builtin_ctz], [__builtin_ctz(0)])
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VKD3D_CHECK_FUNC([HAVE_BUILTIN_POPCOUNT], [__builtin_popcount], [__builtin_popcount(0)])
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VKD3D_CHECK_FUNC([HAVE_BUILTIN_ADD_OVERFLOW], [__builtin_add_overflow], [__builtin_add_overflow(0, 0, (int *)0)])
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VKD3D_CHECK_FUNC([HAVE_SYNC_ADD_AND_FETCH], [__sync_add_and_fetch], [__sync_add_and_fetch((int *)0, 0)])
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