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vkd3d-shader/ir: Rename the "immconst_uint" field of struct vkd3d_shader_register to "immconst_u32".
For consistency with the rest of vkd3d-shader; e.g. put_u32() and read_u32().
This commit is contained in:
committed by
Alexandre Julliard
parent
78343dcf87
commit
e33d3b3954
Notes:
Alexandre Julliard
2024-01-03 23:08:59 +01:00
Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/534
@@ -63,7 +63,7 @@ static void shader_instruction_eliminate_phase_instance_id(struct vkd3d_shader_i
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if (shader_register_is_phase_instance_id(reg))
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{
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vsir_register_init(reg, VKD3DSPR_IMMCONST, reg->data_type, 0);
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reg->u.immconst_uint[0] = instance_id;
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reg->u.immconst_u32[0] = instance_id;
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continue;
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}
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shader_register_eliminate_phase_addressing(reg, instance_id);
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@@ -1218,7 +1218,7 @@ static void shader_register_normalise_flat_constants(struct vkd3d_shader_src_par
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param->reg.idx_count = 0;
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param->reg.dimension = VSIR_DIMENSION_VEC4;
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for (j = 0; j < 4; ++j)
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param->reg.u.immconst_uint[j] = normaliser->defs[i].value[j];
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param->reg.u.immconst_u32[j] = normaliser->defs[i].value[j];
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return;
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}
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}
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@@ -1254,7 +1254,7 @@ static enum vkd3d_result instruction_array_normalise_flat_constants(struct vkd3d
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get_flat_constant_register_type((struct vkd3d_shader_register *)&ins->dst[0].reg, &def->set, &def->index);
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for (j = 0; j < 4; ++j)
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def->value[j] = ins->src[0].reg.u.immconst_uint[j];
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def->value[j] = ins->src[0].reg.u.immconst_u32[j];
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vkd3d_shader_instruction_make_nop(ins);
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}
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