vkd3d-shader/tpf: Convert some of the semantic names to system values names when in compatibility mode.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2023-09-28 16:26:00 +02:00
committed by Alexandre Julliard
parent a4ed06bc5b
commit e242b46922
Notes: Alexandre Julliard 2023-10-19 23:22:28 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/381
6 changed files with 58 additions and 5 deletions

View File

@@ -862,6 +862,8 @@ struct hlsl_ctx
uint32_t in_state_block : 1;
/* Whether the numthreads() attribute has been provided in the entry-point function. */
uint32_t found_numthreads : 1;
bool semantic_compat_mapping;
};
struct hlsl_resource_load_params