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vkd3d-shader/tpf: Convert some of the semantic names to system values names when in compatibility mode.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Alexandre Julliard
parent
a4ed06bc5b
commit
e242b46922
Notes:
Alexandre Julliard
2023-10-19 23:22:28 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/381
@@ -862,6 +862,8 @@ struct hlsl_ctx
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uint32_t in_state_block : 1;
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/* Whether the numthreads() attribute has been provided in the entry-point function. */
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uint32_t found_numthreads : 1;
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bool semantic_compat_mapping;
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};
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struct hlsl_resource_load_params
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