vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_barrier().

This commit is contained in:
Giovanni Mascellani
2025-12-02 22:36:11 +01:00
committed by Henri Verbeet
parent 1941be3cc5
commit e0ef0c4a67
Notes: Henri Verbeet 2025-12-04 20:17:40 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1857

View File

@@ -5386,25 +5386,27 @@ static void sm6_parser_emit_dx_atomic_binop(struct sm6_parser *sm6, enum dx_intr
sm6_register_from_handle(sm6, &resource->u.handle, &dst_params[1].reg);
}
static void sm6_parser_emit_dx_barrier(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
static void sm6_parser_emit_dx_barrier(struct sm6_parser *dxil, enum dx_intrinsic_opcode op,
const struct sm6_value **operands, struct function_emission_state *state)
{
struct vkd3d_shader_instruction *ins = state->ins;
struct vkd3d_shader_instruction *ins;
enum dxil_sync_flags flags;
vsir_instruction_init(ins, &sm6->p.location, VSIR_OP_SYNC);
flags = sm6_value_get_constant_uint(operands[0], sm6);
if (!(ins = sm6_parser_add_function_instruction(dxil, state)))
return;
state->pushed_instruction = true;
vsir_instruction_init(ins, &dxil->p.location, VSIR_OP_SYNC);
flags = sm6_value_get_constant_uint(operands[0], dxil);
ins->flags = flags & (SYNC_THREAD_GROUP | SYNC_THREAD_GROUP_UAV);
if (flags & SYNC_GLOBAL_UAV)
ins->flags |= VKD3DSSF_GLOBAL_UAV;
if (flags & SYNC_GROUP_SHARED_MEMORY)
ins->flags |= VKD3DSSF_GROUP_SHARED_MEMORY;
if (flags &= ~(SYNC_THREAD_GROUP | SYNC_GLOBAL_UAV | SYNC_THREAD_GROUP_UAV | SYNC_GROUP_SHARED_MEMORY))
{
FIXME("Unhandled flags %#x.\n", flags);
vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS,
vkd3d_shader_parser_warning(&dxil->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS,
"Barrier flags %#x are unhandled.", flags);
}
}
static void sm6_parser_emit_dx_buffer_update_counter(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,