mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader/hlsl: Remove a redundant definition of the "float" type.
This commit is contained in:
parent
559d9d4ee0
commit
e0b1f2e273
Notes:
Alexandre Julliard
2024-01-17 22:43:18 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/463
@ -3363,7 +3363,6 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
|
||||
effect_types[] =
|
||||
{
|
||||
{"dword", HLSL_CLASS_SCALAR, HLSL_TYPE_UINT, 1, 1},
|
||||
{"float", HLSL_CLASS_SCALAR, HLSL_TYPE_FLOAT, 1, 1},
|
||||
{"vector", HLSL_CLASS_VECTOR, HLSL_TYPE_FLOAT, 4, 1},
|
||||
{"matrix", HLSL_CLASS_MATRIX, HLSL_TYPE_FLOAT, 4, 4},
|
||||
{"fxgroup", HLSL_CLASS_OBJECT, HLSL_TYPE_EFFECT_GROUP, 1, 1},
|
||||
|
Loading…
Reference in New Issue
Block a user