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vkd3d-shader/hlsl: Keep an hlsl_reg for each register set in hlsl_ir_var.
This commit is contained in:
parent
5272c5f86a
commit
e0031d2a1f
Notes:
Alexandre Julliard
2023-02-22 21:51:16 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/66
@ -380,19 +380,13 @@ struct hlsl_ir_var
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/* Offset where the variable's value is stored within its buffer in numeric register components.
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/* Offset where the variable's value is stored within its buffer in numeric register components.
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* This in case the variable is uniform. */
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* This in case the variable is uniform. */
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unsigned int buffer_offset;
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unsigned int buffer_offset;
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/* Register to which the variable is allocated during its lifetime.
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/* Register to which the variable is allocated during its lifetime, for each register set.
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* In case that the variable spans multiple registers, this is set to the start of the register
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* In case that the variable spans multiple registers in one regset, this is set to the
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* range.
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* start of the register range.
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* The register type is inferred from the data type and the storage of the variable.
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* Builtin semantics don't use the field.
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* Builtin semantics don't use the field.
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* In SM4, uniforms don't use the field because they are located using the buffer's hlsl_reg
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* In SM4, uniforms don't use the field because they are located using the buffer's hlsl_reg
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* and the buffer_offset instead.
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* and the buffer_offset instead. */
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* If the variable is an input semantic copy, the register is 'v'.
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struct hlsl_reg regs[HLSL_REGSET_LAST + 1];
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* If the variable is an output semantic copy, the register is 'o'.
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* Textures are stored on 's' registers in SM1, and 't' registers in SM4.
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* Samplers are stored on 's' registers.
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* UAVs are stored on 'u' registers. */
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struct hlsl_reg reg;
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uint32_t is_input_semantic : 1;
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uint32_t is_input_semantic : 1;
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uint32_t is_output_semantic : 1;
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uint32_t is_output_semantic : 1;
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@ -2520,13 +2520,13 @@ static void allocate_variable_temp_register(struct hlsl_ctx *ctx, struct hlsl_ir
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if (var->is_input_semantic || var->is_output_semantic || var->is_uniform)
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if (var->is_input_semantic || var->is_output_semantic || var->is_uniform)
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return;
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return;
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if (!var->reg.allocated && var->last_read)
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if (!var->regs[HLSL_REGSET_NUMERIC].allocated && var->last_read)
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{
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{
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var->reg = allocate_numeric_registers_for_type(ctx, liveness, var->first_write, var->last_read,
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var->regs[HLSL_REGSET_NUMERIC] = allocate_numeric_registers_for_type(ctx, liveness,
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var->data_type);
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var->first_write, var->last_read, var->data_type);
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TRACE("Allocated %s to %s (liveness %u-%u).\n", var->name,
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TRACE("Allocated %s to %s (liveness %u-%u).\n", var->name, debug_register('r',
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debug_register('r', var->reg, var->data_type), var->first_write, var->last_read);
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var->regs[HLSL_REGSET_NUMERIC], var->data_type), var->first_write, var->last_read);
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}
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}
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}
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}
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@ -2693,11 +2693,15 @@ static void allocate_const_registers(struct hlsl_ctx *ctx, struct hlsl_ir_functi
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{
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{
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if (var->is_uniform && var->last_read)
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if (var->is_uniform && var->last_read)
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{
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{
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if (var->data_type->reg_size[HLSL_REGSET_NUMERIC] == 0)
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unsigned int reg_size = var->data_type->reg_size[HLSL_REGSET_NUMERIC];
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if (reg_size == 0)
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continue;
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continue;
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var->reg = allocate_numeric_registers_for_type(ctx, &liveness, 1, UINT_MAX, var->data_type);
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var->regs[HLSL_REGSET_NUMERIC] = allocate_numeric_registers_for_type(ctx, &liveness,
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TRACE("Allocated %s to %s.\n", var->name, debug_register('c', var->reg, var->data_type));
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1, UINT_MAX, var->data_type);
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TRACE("Allocated %s to %s.\n", var->name,
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debug_register('c', var->regs[HLSL_REGSET_NUMERIC], var->data_type));
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}
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}
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}
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}
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}
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}
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@ -2771,10 +2775,11 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
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}
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}
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else
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else
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{
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{
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var->reg.allocated = true;
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var->regs[HLSL_REGSET_NUMERIC].allocated = true;
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var->reg.id = (*counter)++;
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var->regs[HLSL_REGSET_NUMERIC].id = (*counter)++;
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var->reg.writemask = (1 << var->data_type->dimx) - 1;
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var->regs[HLSL_REGSET_NUMERIC].writemask = (1 << var->data_type->dimx) - 1;
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TRACE("Allocated %s to %s.\n", var->name, debug_register(output ? 'o' : 'v', var->reg, var->data_type));
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TRACE("Allocated %s to %s.\n", var->name, debug_register(output ? 'o' : 'v',
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var->regs[HLSL_REGSET_NUMERIC], var->data_type));
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}
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}
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}
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}
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@ -2937,10 +2942,14 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_base_type type)
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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{
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{
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enum hlsl_regset regset;
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if (!var->last_read || var->data_type->type != HLSL_CLASS_OBJECT
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if (!var->last_read || var->data_type->type != HLSL_CLASS_OBJECT
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|| var->data_type->base_type != type)
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|| var->data_type->base_type != type)
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continue;
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continue;
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regset = hlsl_type_get_regset(var->data_type);
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if (var->reg_reservation.type == type_info->reg_name)
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if (var->reg_reservation.type == type_info->reg_name)
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{
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{
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const struct hlsl_ir_var *reserved_object = get_reserved_object(ctx, type_info->reg_name,
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const struct hlsl_ir_var *reserved_object = get_reserved_object(ctx, type_info->reg_name,
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@ -2962,8 +2971,8 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_base_type type)
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type_info->reg_name, var->reg_reservation.index);
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type_info->reg_name, var->reg_reservation.index);
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}
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}
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var->reg.id = var->reg_reservation.index;
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var->regs[regset].id = var->reg_reservation.index;
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var->reg.allocated = true;
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var->regs[regset].allocated = true;
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TRACE("Allocated reserved %s to %c%u.\n", var->name, type_info->reg_name, var->reg_reservation.index);
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TRACE("Allocated reserved %s to %c%u.\n", var->name, type_info->reg_name, var->reg_reservation.index);
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}
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}
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else if (!var->reg_reservation.type)
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else if (!var->reg_reservation.type)
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@ -2971,8 +2980,8 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_base_type type)
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while (get_reserved_object(ctx, type_info->reg_name, index))
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while (get_reserved_object(ctx, type_info->reg_name, index))
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++index;
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++index;
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var->reg.id = index;
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var->regs[regset].id = index;
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var->reg.allocated = true;
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var->regs[regset].allocated = true;
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TRACE("Allocated object to %c%u.\n", type_info->reg_name, index);
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TRACE("Allocated object to %c%u.\n", type_info->reg_name, index);
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++index;
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++index;
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}
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}
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@ -3111,7 +3120,7 @@ unsigned int hlsl_offset_from_deref_safe(struct hlsl_ctx *ctx, const struct hlsl
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struct hlsl_reg hlsl_reg_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref)
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struct hlsl_reg hlsl_reg_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref)
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{
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{
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const struct hlsl_ir_var *var = deref->var;
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const struct hlsl_ir_var *var = deref->var;
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struct hlsl_reg ret = var->reg;
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struct hlsl_reg ret = var->regs[HLSL_REGSET_NUMERIC];
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unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref);
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unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref);
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assert(deref->offset_regset == HLSL_REGSET_NUMERIC);
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assert(deref->offset_regset == HLSL_REGSET_NUMERIC);
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@ -3119,8 +3128,8 @@ struct hlsl_reg hlsl_reg_from_deref(struct hlsl_ctx *ctx, const struct hlsl_dere
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ret.id += offset / 4;
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ret.id += offset / 4;
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ret.writemask = 0xf & (0xf << (offset % 4));
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ret.writemask = 0xf & (0xf << (offset % 4));
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if (var->reg.writemask)
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if (var->regs[HLSL_REGSET_NUMERIC].writemask)
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ret.writemask = hlsl_combine_writemasks(var->reg.writemask, ret.writemask);
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ret.writemask = hlsl_combine_writemasks(var->regs[HLSL_REGSET_NUMERIC].writemask, ret.writemask);
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return ret;
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return ret;
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}
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}
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@ -315,7 +315,9 @@ static void write_sm1_uniforms(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffe
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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{
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{
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if (!var->semantic.name && var->reg.allocated)
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enum hlsl_regset regset = hlsl_type_get_regset(var->data_type);
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if (!var->semantic.name && var->regs[regset].allocated)
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{
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{
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++uniform_count;
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++uniform_count;
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@ -353,20 +355,24 @@ static void write_sm1_uniforms(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffe
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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{
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{
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if (!var->semantic.name && var->reg.allocated)
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enum hlsl_regset regset = hlsl_type_get_regset(var->data_type);
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if (!var->semantic.name && var->regs[regset].allocated)
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{
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{
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put_u32(buffer, 0); /* name */
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put_u32(buffer, 0); /* name */
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if (var->data_type->type == HLSL_CLASS_OBJECT
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if (var->data_type->type == HLSL_CLASS_OBJECT
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&& (var->data_type->base_type == HLSL_TYPE_SAMPLER
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&& (var->data_type->base_type == HLSL_TYPE_SAMPLER
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|| var->data_type->base_type == HLSL_TYPE_TEXTURE))
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|| var->data_type->base_type == HLSL_TYPE_TEXTURE))
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{
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{
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put_u32(buffer, vkd3d_make_u32(D3DXRS_SAMPLER, var->reg.id));
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assert(regset == HLSL_REGSET_SAMPLERS);
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put_u32(buffer, vkd3d_make_u32(D3DXRS_SAMPLER, var->regs[regset].id));
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put_u32(buffer, 1);
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put_u32(buffer, 1);
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}
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}
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else
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else
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{
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{
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put_u32(buffer, vkd3d_make_u32(D3DXRS_FLOAT4, var->reg.id));
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assert(regset == HLSL_REGSET_NUMERIC);
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put_u32(buffer, var->data_type->reg_size[HLSL_REGSET_NUMERIC] / 4);
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put_u32(buffer, vkd3d_make_u32(D3DXRS_FLOAT4, var->regs[regset].id));
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put_u32(buffer, var->data_type->reg_size[regset] / 4);
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}
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}
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put_u32(buffer, 0); /* type */
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put_u32(buffer, 0); /* type */
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put_u32(buffer, 0); /* FIXME: default value */
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put_u32(buffer, 0); /* FIXME: default value */
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@ -377,7 +383,9 @@ static void write_sm1_uniforms(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffe
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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{
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{
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if (!var->semantic.name && var->reg.allocated)
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enum hlsl_regset regset = hlsl_type_get_regset(var->data_type);
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if (!var->semantic.name && var->regs[regset].allocated)
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{
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{
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size_t var_offset = vars_start + (uniform_count * 5 * sizeof(uint32_t));
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size_t var_offset = vars_start + (uniform_count * 5 * sizeof(uint32_t));
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size_t name_offset;
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size_t name_offset;
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@ -584,7 +592,7 @@ static void write_sm1_semantic_dcl(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
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ret = hlsl_sm1_usage_from_semantic(&var->semantic, &usage, &usage_idx);
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ret = hlsl_sm1_usage_from_semantic(&var->semantic, &usage, &usage_idx);
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assert(ret);
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assert(ret);
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reg.type = output ? D3DSPR_OUTPUT : D3DSPR_INPUT;
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reg.type = output ? D3DSPR_OUTPUT : D3DSPR_INPUT;
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reg.reg = var->reg.id;
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reg.reg = var->regs[HLSL_REGSET_NUMERIC].id;
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}
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}
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token = D3DSIO_DCL;
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token = D3DSIO_DCL;
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@ -182,9 +182,9 @@ static void write_sm4_signature(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc,
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}
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}
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else
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else
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{
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{
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assert(var->reg.allocated);
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assert(var->regs[HLSL_REGSET_NUMERIC].allocated);
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type = VKD3D_SM4_RT_INPUT;
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type = VKD3D_SM4_RT_INPUT;
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reg_idx = var->reg.id;
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reg_idx = var->regs[HLSL_REGSET_NUMERIC].id;
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}
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}
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use_mask = width; /* FIXME: accurately report use mask */
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use_mask = width; /* FIXME: accurately report use mask */
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@ -484,33 +484,43 @@ static int sm4_compare_extern_resources(const void *a, const void *b)
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{
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{
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const struct hlsl_ir_var *aa = *(const struct hlsl_ir_var **)a;
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const struct hlsl_ir_var *aa = *(const struct hlsl_ir_var **)a;
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const struct hlsl_ir_var *bb = *(const struct hlsl_ir_var **)b;
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const struct hlsl_ir_var *bb = *(const struct hlsl_ir_var **)b;
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enum hlsl_regset aa_regset, bb_regset;
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if (aa->data_type->base_type != bb->data_type->base_type)
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aa_regset = hlsl_type_get_regset(aa->data_type);
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return aa->data_type->base_type - bb->data_type->base_type;
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bb_regset = hlsl_type_get_regset(bb->data_type);
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return aa->reg.id - bb->reg.id;
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if (aa_regset != bb_regset)
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return aa_regset - bb_regset;
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return aa->regs[aa_regset].id - bb->regs[bb_regset].id;
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}
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}
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static const struct hlsl_ir_var **sm4_get_extern_resources(struct hlsl_ctx *ctx, unsigned int *count)
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static const struct hlsl_ir_var **sm4_get_extern_resources(struct hlsl_ctx *ctx, unsigned int *count)
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{
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{
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const struct hlsl_ir_var **extern_resources = NULL;
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const struct hlsl_ir_var **extern_resources = NULL;
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const struct hlsl_ir_var *var;
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const struct hlsl_ir_var *var;
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enum hlsl_regset regset;
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size_t capacity = 0;
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size_t capacity = 0;
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*count = 0;
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*count = 0;
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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{
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{
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if (var->reg.allocated && var->data_type->type == HLSL_CLASS_OBJECT)
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if (!hlsl_type_is_resource(var->data_type))
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{
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continue;
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if (!(hlsl_array_reserve(ctx, (void **)&extern_resources, &capacity, *count + 1,
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regset = hlsl_type_get_regset(var->data_type);
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sizeof(*extern_resources))))
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if (!var->regs[regset].allocated)
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{
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continue;
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*count = 0;
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return NULL;
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}
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extern_resources[*count] = var;
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if (!(hlsl_array_reserve(ctx, (void **)&extern_resources, &capacity, *count + 1,
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++*count;
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sizeof(*extern_resources))))
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{
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*count = 0;
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return NULL;
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}
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}
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extern_resources[*count] = var;
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++*count;
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}
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}
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qsort(extern_resources, *count, sizeof(*extern_resources), sm4_compare_extern_resources);
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qsort(extern_resources, *count, sizeof(*extern_resources), sm4_compare_extern_resources);
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@ -578,16 +588,18 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
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for (i = 0; i < extern_resources_count; ++i)
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for (i = 0; i < extern_resources_count; ++i)
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{
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{
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enum hlsl_regset regset;
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uint32_t flags = 0;
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uint32_t flags = 0;
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var = extern_resources[i];
|
var = extern_resources[i];
|
||||||
|
regset = hlsl_type_get_regset(var->data_type);
|
||||||
|
|
||||||
if (var->reg_reservation.type)
|
if (var->reg_reservation.type)
|
||||||
flags |= D3D_SIF_USERPACKED;
|
flags |= D3D_SIF_USERPACKED;
|
||||||
|
|
||||||
put_u32(&buffer, 0); /* name */
|
put_u32(&buffer, 0); /* name */
|
||||||
put_u32(&buffer, sm4_resource_type(var->data_type));
|
put_u32(&buffer, sm4_resource_type(var->data_type));
|
||||||
if (var->data_type->base_type == HLSL_TYPE_SAMPLER)
|
if (regset == HLSL_REGSET_SAMPLERS)
|
||||||
{
|
{
|
||||||
put_u32(&buffer, 0);
|
put_u32(&buffer, 0);
|
||||||
put_u32(&buffer, 0);
|
put_u32(&buffer, 0);
|
||||||
@ -600,7 +612,7 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
|||||||
put_u32(&buffer, ~0u); /* FIXME: multisample count */
|
put_u32(&buffer, ~0u); /* FIXME: multisample count */
|
||||||
flags |= (var->data_type->e.resource_format->dimx - 1) << VKD3D_SM4_SIF_TEXTURE_COMPONENTS_SHIFT;
|
flags |= (var->data_type->e.resource_format->dimx - 1) << VKD3D_SM4_SIF_TEXTURE_COMPONENTS_SHIFT;
|
||||||
}
|
}
|
||||||
put_u32(&buffer, var->reg.id);
|
put_u32(&buffer, var->regs[regset].id);
|
||||||
put_u32(&buffer, 1); /* bind count */
|
put_u32(&buffer, 1); /* bind count */
|
||||||
put_u32(&buffer, flags);
|
put_u32(&buffer, flags);
|
||||||
}
|
}
|
||||||
@ -852,7 +864,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|||||||
reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
||||||
if (swizzle_type)
|
if (swizzle_type)
|
||||||
*swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
*swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
||||||
reg->idx[0] = var->reg.id;
|
reg->idx[0] = var->regs[HLSL_REGSET_TEXTURES].id;
|
||||||
reg->idx_count = 1;
|
reg->idx_count = 1;
|
||||||
*writemask = VKD3DSP_WRITEMASK_ALL;
|
*writemask = VKD3DSP_WRITEMASK_ALL;
|
||||||
}
|
}
|
||||||
@ -862,7 +874,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|||||||
reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
reg->dim = VKD3D_SM4_DIMENSION_VEC4;
|
||||||
if (swizzle_type)
|
if (swizzle_type)
|
||||||
*swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
*swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
|
||||||
reg->idx[0] = var->reg.id;
|
reg->idx[0] = var->regs[HLSL_REGSET_UAVS].id;
|
||||||
reg->idx_count = 1;
|
reg->idx_count = 1;
|
||||||
*writemask = VKD3DSP_WRITEMASK_ALL;
|
*writemask = VKD3DSP_WRITEMASK_ALL;
|
||||||
}
|
}
|
||||||
@ -872,7 +884,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
|
|||||||
reg->dim = VKD3D_SM4_DIMENSION_NONE;
|
reg->dim = VKD3D_SM4_DIMENSION_NONE;
|
||||||
if (swizzle_type)
|
if (swizzle_type)
|
||||||
*swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
|
*swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
|
||||||
reg->idx[0] = var->reg.id;
|
reg->idx[0] = var->regs[HLSL_REGSET_SAMPLERS].id;
|
||||||
reg->idx_count = 1;
|
reg->idx_count = 1;
|
||||||
*writemask = VKD3DSP_WRITEMASK_ALL;
|
*writemask = VKD3DSP_WRITEMASK_ALL;
|
||||||
}
|
}
|
||||||
@ -1142,7 +1154,7 @@ static void write_sm4_dcl_sampler(struct vkd3d_bytecode_buffer *buffer, const st
|
|||||||
.opcode = VKD3D_SM4_OP_DCL_SAMPLER,
|
.opcode = VKD3D_SM4_OP_DCL_SAMPLER,
|
||||||
|
|
||||||
.dsts[0].reg.type = VKD3D_SM4_RT_SAMPLER,
|
.dsts[0].reg.type = VKD3D_SM4_RT_SAMPLER,
|
||||||
.dsts[0].reg.idx = {var->reg.id},
|
.dsts[0].reg.idx = {var->regs[HLSL_REGSET_SAMPLERS].id},
|
||||||
.dsts[0].reg.idx_count = 1,
|
.dsts[0].reg.idx_count = 1,
|
||||||
.dst_count = 1,
|
.dst_count = 1,
|
||||||
};
|
};
|
||||||
@ -1158,7 +1170,7 @@ static void write_sm4_dcl_texture(struct vkd3d_bytecode_buffer *buffer, const st
|
|||||||
| (sm4_resource_dimension(var->data_type) << VKD3D_SM4_RESOURCE_TYPE_SHIFT),
|
| (sm4_resource_dimension(var->data_type) << VKD3D_SM4_RESOURCE_TYPE_SHIFT),
|
||||||
|
|
||||||
.dsts[0].reg.type = uav ? VKD3D_SM5_RT_UAV : VKD3D_SM4_RT_RESOURCE,
|
.dsts[0].reg.type = uav ? VKD3D_SM5_RT_UAV : VKD3D_SM4_RT_RESOURCE,
|
||||||
.dsts[0].reg.idx = {var->reg.id},
|
.dsts[0].reg.idx = {uav ? var->regs[HLSL_REGSET_UAVS].id : var->regs[HLSL_REGSET_TEXTURES].id},
|
||||||
.dsts[0].reg.idx_count = 1,
|
.dsts[0].reg.idx_count = 1,
|
||||||
.dst_count = 1,
|
.dst_count = 1,
|
||||||
|
|
||||||
@ -1197,9 +1209,9 @@ static void write_sm4_dcl_semantic(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
instr.dsts[0].reg.type = output ? VKD3D_SM4_RT_OUTPUT : VKD3D_SM4_RT_INPUT;
|
instr.dsts[0].reg.type = output ? VKD3D_SM4_RT_OUTPUT : VKD3D_SM4_RT_INPUT;
|
||||||
instr.dsts[0].reg.idx[0] = var->reg.id;
|
instr.dsts[0].reg.idx[0] = var->regs[HLSL_REGSET_NUMERIC].id;
|
||||||
instr.dsts[0].reg.idx_count = 1;
|
instr.dsts[0].reg.idx_count = 1;
|
||||||
instr.dsts[0].writemask = var->reg.writemask;
|
instr.dsts[0].writemask = var->regs[HLSL_REGSET_NUMERIC].writemask;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (instr.dsts[0].reg.type == VKD3D_SM4_RT_DEPTHOUT)
|
if (instr.dsts[0].reg.type == VKD3D_SM4_RT_DEPTHOUT)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user