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vkd3d-shader/hlsl: Obtain extern resources as a separate array in SM4.
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parent
d07247249a
commit
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Notes:
Alexandre Julliard
2023-02-22 21:51:16 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/66
@ -480,52 +480,50 @@ static D3D_SRV_DIMENSION sm4_rdef_resource_dimension(const struct hlsl_type *typ
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}
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}
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static int sm4_compare_externs(const struct hlsl_ir_var *a, const struct hlsl_ir_var *b)
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static int sm4_compare_extern_resources(const void *a, const void *b)
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{
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if (a->data_type->base_type != b->data_type->base_type)
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return a->data_type->base_type - b->data_type->base_type;
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if (a->reg.allocated && b->reg.allocated)
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return a->reg.id - b->reg.id;
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return strcmp(a->name, b->name);
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const struct hlsl_ir_var *aa = *(const struct hlsl_ir_var **)a;
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const struct hlsl_ir_var *bb = *(const struct hlsl_ir_var **)b;
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if (aa->data_type->base_type != bb->data_type->base_type)
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return aa->data_type->base_type - bb->data_type->base_type;
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return aa->reg.id - bb->reg.id;
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}
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static void sm4_sort_extern(struct list *sorted, struct hlsl_ir_var *to_sort)
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static const struct hlsl_ir_var **sm4_get_extern_resources(struct hlsl_ctx *ctx, unsigned int *count)
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{
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struct hlsl_ir_var *var;
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const struct hlsl_ir_var **extern_resources = NULL;
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const struct hlsl_ir_var *var;
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size_t capacity = 0;
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*count = 0;
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list_remove(&to_sort->extern_entry);
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LIST_FOR_EACH_ENTRY(var, sorted, struct hlsl_ir_var, extern_entry)
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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{
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if (sm4_compare_externs(to_sort, var) < 0)
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if (var->reg.allocated && var->data_type->type == HLSL_CLASS_OBJECT)
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{
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list_add_before(&var->extern_entry, &to_sort->extern_entry);
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return;
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if (!(hlsl_array_reserve(ctx, (void **)&extern_resources, &capacity, *count + 1,
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sizeof(*extern_resources))))
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{
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*count = 0;
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return NULL;
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}
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extern_resources[*count] = var;
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++*count;
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}
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}
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list_add_tail(sorted, &to_sort->extern_entry);
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}
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static void sm4_sort_externs(struct hlsl_ctx *ctx)
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{
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struct list sorted = LIST_INIT(sorted);
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struct hlsl_ir_var *var, *next;
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LIST_FOR_EACH_ENTRY_SAFE(var, next, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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{
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if (var->data_type->type == HLSL_CLASS_OBJECT)
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sm4_sort_extern(&sorted, var);
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}
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list_move_tail(&ctx->extern_vars, &sorted);
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qsort(extern_resources, *count, sizeof(*extern_resources), sm4_compare_extern_resources);
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return extern_resources;
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}
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static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
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{
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unsigned int cbuffer_count = 0, resource_count = 0, extern_resources_count, i, j;
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size_t cbuffers_offset, resources_offset, creator_offset, string_offset;
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size_t cbuffer_position, resource_position, creator_position;
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unsigned int cbuffer_count = 0, resource_count = 0, i, j;
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const struct hlsl_profile_info *profile = ctx->profile;
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const struct hlsl_ir_var **extern_resources;
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struct vkd3d_bytecode_buffer buffer = {0};
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const struct hlsl_buffer *cbuffer;
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const struct hlsl_ir_var *var;
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@ -540,14 +538,9 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
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0x4353, /* COMPUTE */
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};
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sm4_sort_externs(ctx);
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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{
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if (var->reg.allocated && var->data_type->type == HLSL_CLASS_OBJECT)
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++resource_count;
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}
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extern_resources = sm4_get_extern_resources(ctx, &extern_resources_count);
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resource_count += extern_resources_count;
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LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
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{
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if (cbuffer->reg.allocated)
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@ -583,12 +576,11 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
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resources_offset = bytecode_get_size(&buffer);
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set_u32(&buffer, resource_position, resources_offset);
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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for (i = 0; i < extern_resources_count; ++i)
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{
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uint32_t flags = 0;
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if (!var->reg.allocated || var->data_type->type != HLSL_CLASS_OBJECT)
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continue;
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var = extern_resources[i];
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if (var->reg_reservation.type)
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flags |= D3D_SIF_USERPACKED;
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@ -633,12 +625,9 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
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put_u32(&buffer, flags); /* flags */
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}
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i = 0;
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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for (i = 0; i < extern_resources_count; ++i)
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{
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if (!var->reg.allocated || var->data_type->type != HLSL_CLASS_OBJECT)
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continue;
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var = extern_resources[i];
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string_offset = put_string(&buffer, var->name);
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set_u32(&buffer, resources_offset + i++ * 8 * sizeof(uint32_t), string_offset);
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@ -653,8 +642,6 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
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set_u32(&buffer, resources_offset + i++ * 8 * sizeof(uint32_t), string_offset);
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}
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assert(i == resource_count);
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/* Buffers. */
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cbuffers_offset = bytecode_get_size(&buffer);
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@ -747,6 +734,8 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
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set_u32(&buffer, creator_position, creator_offset);
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dxbc_writer_add_section(dxbc, TAG_RDEF, buffer.data, buffer.size);
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vkd3d_free(extern_resources);
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}
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static enum vkd3d_sm4_resource_type sm4_resource_dimension(const struct hlsl_type *type)
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@ -2438,7 +2427,9 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx,
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const struct hlsl_ir_function_decl *entry_func, struct dxbc_writer *dxbc)
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{
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const struct hlsl_profile_info *profile = ctx->profile;
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const struct hlsl_ir_var **extern_resources;
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struct vkd3d_bytecode_buffer buffer = {0};
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unsigned int extern_resources_count, i;
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const struct hlsl_buffer *cbuffer;
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const struct hlsl_ir_var *var;
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size_t token_count_position;
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@ -2456,6 +2447,8 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx,
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VKD3D_SM4_LIB,
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};
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extern_resources = sm4_get_extern_resources(ctx, &extern_resources_count);
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put_u32(&buffer, vkd3d_make_u32((profile->major_version << 4) | profile->minor_version, shader_types[profile->type]));
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token_count_position = put_u32(&buffer, 0);
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@ -2465,10 +2458,9 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx,
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write_sm4_dcl_constant_buffer(&buffer, cbuffer);
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}
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, const struct hlsl_ir_var, extern_entry)
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for (i = 0; i < extern_resources_count; ++i)
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{
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if (!var->reg.allocated || var->data_type->type != HLSL_CLASS_OBJECT)
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continue;
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var = extern_resources[i];
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if (var->data_type->base_type == HLSL_TYPE_SAMPLER)
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write_sm4_dcl_sampler(&buffer, var);
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@ -2495,6 +2487,8 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx,
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set_u32(&buffer, token_count_position, bytecode_get_size(&buffer) / sizeof(uint32_t));
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dxbc_writer_add_section(dxbc, TAG_SHDR, buffer.data, buffer.size);
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vkd3d_free(extern_resources);
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}
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int hlsl_sm4_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func, struct vkd3d_shader_code *out)
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