include: Make test context information nestable.

Based on Wine.
This commit is contained in:
Zebediah Figura
2023-02-23 16:20:40 -06:00
committed by Alexandre Julliard
parent 1bf5050d3d
commit dfa4bfdd03
Notes: Alexandre Julliard 2023-04-04 22:35:39 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/133
5 changed files with 232 additions and 161 deletions

View File

@@ -385,7 +385,7 @@ static void test_dxbc(void)
const struct vkd3d_shader_dxbc_section_desc *section = &dxbc_desc.sections[i];
const uint8_t *data = section->data.code;
vkd3d_test_set_context("Section %u", i);
vkd3d_test_push_context("Section %u", i);
ok(section->tag == sections[i].tag, "Got unexpected tag 0x%08x, expected 0x%08x.\n",
section->tag, sections[i].tag);
ok(section->data.size == sections[i].data.size, "Got unexpected size %zu, expected %zu.\n",
@@ -394,8 +394,8 @@ static void test_dxbc(void)
ok(data > dxbc_start && data <= dxbc_end - section->data.size,
"Data {%p, %zu} is not contained within blob {%p, %zu}.\n",
data, section->data.size, dxbc_start, dxbc_end - dxbc_start);
vkd3d_test_pop_context();
}
vkd3d_test_set_context(NULL);
pfn_vkd3d_shader_free_dxbc(&dxbc_desc);
vkd3d_shader_free_shader_code(&dxbc);