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vkd3d-shader: Keep track of the buffer in which a variable was defined.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
4695690ac8
commit
dbfe63d6a1
@@ -1599,8 +1599,14 @@ static bool hlsl_ctx_init(struct hlsl_ctx *ctx, const struct hlsl_profile_info *
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list_init(&ctx->static_initializers);
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list_init(&ctx->extern_vars);
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list_init(&ctx->buffers);
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if (!(ctx->globals_buffer = hlsl_new_buffer(ctx, HLSL_BUFFER_CONSTANT,
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hlsl_strdup(ctx, "$Globals"), NULL, ctx->location)))
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return false;
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ctx->cur_buffer = ctx->globals_buffer;
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return true;
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}
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