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vkd3d-shader/spirv: Shift the private variable destination mask instead of the source mask.
Otherwise if the input is located above position 0 in the private array it will be swizzled incorrectly, e.g. a.yz instead of a.xy in test_domain_shader_inputs(). Based on a vkd3d-proton patch by Hans-Kristian Arntzen. Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4672,8 +4672,8 @@ static uint32_t vkd3d_dxbc_compiler_emit_input(struct vkd3d_dxbc_compiler *compi
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}
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val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler, val_id,
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vkd3d_write_mask_from_component_count(input_component_count) << component_idx,
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VKD3D_SHADER_COMPONENT_FLOAT, VKD3D_SHADER_NO_SWIZZLE, dst->write_mask);
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vkd3d_write_mask_from_component_count(input_component_count),
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VKD3D_SHADER_COMPONENT_FLOAT, VKD3D_SHADER_NO_SWIZZLE, dst->write_mask >> component_idx);
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vkd3d_dxbc_compiler_emit_store_reg(compiler, &dst_reg, dst->write_mask, val_id);
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}
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@ -29506,7 +29506,6 @@ static void test_domain_shader_inputs(void)
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{1.0f, 2.0f, 0.0f, 0.5f, 2.5f, 8.0f, 2.0f, 1.0f},
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{1.0f, 2.0f, 1.0f, 0.5f, 2.5f, 8.0f, 2.0f, 1.0f},
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};
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static const unsigned int is_todo[] = {0x00110000, 0x00110000, 0x00110000, 0x00110000};
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static const unsigned int stride = sizeof(*reference);
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memset(&desc, 0, sizeof(desc));
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@ -29556,9 +29555,8 @@ static void test_domain_shader_inputs(void)
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const float *elems = get_readback_data(&rb, y, 0, 0, stride);
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for (x = 0; x < ARRAY_SIZE(*reference); ++x)
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{
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todo_if(is_todo[y] & (1u << (x * 4)))
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ok(compare_float(reference[y][x], elems[x], 0),
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"Got unexpected value %.8e for [%u][%u], expected %.8e.\n", elems[x], y, x, reference[y][x]);
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ok(compare_float(reference[y][x], elems[x], 0),
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"Got unexpected value %.8e for [%u][%u], expected %.8e.\n", elems[x], y, x, reference[y][x]);
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}
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}
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release_resource_readback(&rb);
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