libs/vkd3d: Implement d3d12_device_CreateHeap().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2018-07-20 14:30:18 +02:00
committed by Alexandre Julliard
parent cc47b37c1d
commit d9d37d1563
3 changed files with 230 additions and 5 deletions

View File

@@ -1853,12 +1853,19 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource(ID3D12Devi
}
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap(ID3D12Device *iface,
const D3D12_HEAP_DESC *desc, REFIID riid, void **heap)
const D3D12_HEAP_DESC *desc, REFIID iid, void **heap)
{
FIXME("iface %p, desc %p, riid %s, heap %p stub!\n",
iface, desc, debugstr_guid(riid), heap);
struct d3d12_device *device = impl_from_ID3D12Device(iface);
struct d3d12_heap *object;
HRESULT hr;
return E_NOTIMPL;
TRACE("iface %p, desc %p, iid %s, heap %p.\n",
iface, desc, debugstr_guid(iid), heap);
if (FAILED(hr = d3d12_heap_create(device, desc, &object)))
return hr;
return return_interface(&object->ID3D12Heap_iface, &IID_ID3D12Heap, iid, heap);
}
static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePlacedResource(ID3D12Device *iface,