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tests/shader-runner: Run d3d11 tests with a mimimum shader model of 4.0.
Passing less than 4.0 breaks the use of [require] with 'shader model < 4.0'.
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Notes:
Alexandre Julliard
2023-11-15 22:58:28 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/459
@ -747,7 +747,7 @@ void run_shader_tests_d3d11(void)
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init_adapter_info();
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init_adapter_info();
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if (init_test_context(&runner))
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if (init_test_context(&runner))
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{
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{
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run_shader_tests(&runner.r, &d3d11_runner_ops, NULL, SHADER_MODEL_2_0, SHADER_MODEL_5_1);
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run_shader_tests(&runner.r, &d3d11_runner_ops, NULL, SHADER_MODEL_4_0, SHADER_MODEL_5_1);
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destroy_test_context(&runner);
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destroy_test_context(&runner);
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}
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}
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}
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}
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