tests/shader-runner: Run d3d11 tests with a mimimum shader model of 4.0.

Passing less than 4.0 breaks the use of [require] with
'shader model < 4.0'.
This commit is contained in:
Conor McCarthy 2023-11-14 15:21:53 +10:00 committed by Alexandre Julliard
parent b7480911a8
commit d957247c67
Notes: Alexandre Julliard 2023-11-15 22:58:28 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/459

View File

@ -747,7 +747,7 @@ void run_shader_tests_d3d11(void)
init_adapter_info();
if (init_test_context(&runner))
{
run_shader_tests(&runner.r, &d3d11_runner_ops, NULL, SHADER_MODEL_2_0, SHADER_MODEL_5_1);
run_shader_tests(&runner.r, &d3d11_runner_ops, NULL, SHADER_MODEL_4_0, SHADER_MODEL_5_1);
destroy_test_context(&runner);
}
}