vkd3d-shader/glsl: Implement VKD3DSIH_IEQ.

This commit is contained in:
Henri Verbeet
2024-05-03 01:11:06 +02:00
parent 55de9ea405
commit d68e60a78a
Notes: Henri Verbeet 2024-09-26 17:49:23 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1117
5 changed files with 13 additions and 10 deletions

View File

@@ -12,5 +12,5 @@ float4 main() : SV_TARGET
[test]
uniform 0 float 2
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.5, 0.3, 0.8, 0.2)