vkd3d-shader/hlsl: Add a hlsl_block_add_int_constant() helper.

This commit is contained in:
Elizabeth Figura
2024-12-08 21:36:04 -06:00
committed by Henri Verbeet
parent 992d20def3
commit d5a2ff5c12
Notes: Henri Verbeet 2025-02-20 16:07:11 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Francisco Casas (@fcasas)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1370
3 changed files with 13 additions and 10 deletions

View File

@@ -2328,9 +2328,7 @@ static bool add_increment(struct hlsl_ctx *ctx, struct hlsl_block *block, bool d
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST,
"Argument to %s%screment operator is const.", post ? "post" : "pre", decrement ? "de" : "in");
if (!(one = hlsl_new_int_constant(ctx, 1, loc)))
return false;
hlsl_block_add_instr(block, one);
one = hlsl_block_add_int_constant(ctx, block, 1, loc);
if (!add_assignment(ctx, block, lhs, decrement ? ASSIGN_OP_SUB : ASSIGN_OP_ADD, one, false))
return false;
@@ -9376,12 +9374,9 @@ primary_expr:
}
| C_INTEGER
{
struct hlsl_ir_node *c;
if (!(c = hlsl_new_int_constant(ctx, $1, &@1)))
YYABORT;
if (!($$ = make_block(ctx, c)))
if (!($$ = make_empty_block(ctx)))
YYABORT;
hlsl_block_add_int_constant(ctx, $$, $1, &@1);
}
| C_UNSIGNED
{