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vkd3d: Use debugstr_hresult() in vkd3d_join_thread().
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Notes:
Alexandre Julliard
2024-01-23 23:05:25 +01:00
Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/593
@ -4582,7 +4582,7 @@ HRESULT vkd3d_join_thread(struct vkd3d_instance *instance, union vkd3d_thread_ha
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if (instance->join_thread)
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{
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if (FAILED(hr = instance->join_thread(thread->handle)))
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ERR("Failed to join thread, hr %#x.\n", hr);
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ERR("Failed to join thread, hr %s.\n", debugstr_hresult(hr));
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}
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else
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{
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