vkd3d-shader/hlsl: Replace HLSL_MODIFIER_RASTERIZER_ORDERED with a hlsl_type.e.resource flag.

This commit is contained in:
Henri Verbeet
2024-02-19 12:52:31 +01:00
committed by Alexandre Julliard
parent 49d14613a5
commit d4223a03c8
Notes: Alexandre Julliard 2024-02-21 23:33:25 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/659
4 changed files with 18 additions and 12 deletions

View File

@@ -4259,6 +4259,9 @@ static void write_sm4_dcl_textures(const struct tpf_writer *tpf, const struct ex
instr.opcode = VKD3D_SM5_OP_DCL_UAV_TYPED;
break;
}
if (resource->data_type->e.resource.rasteriser_ordered)
instr.opcode |= VKD3DSUF_RASTERISER_ORDERED_VIEW << VKD3D_SM5_UAV_FLAGS_SHIFT;
}
else
{
@@ -4272,9 +4275,6 @@ static void write_sm4_dcl_textures(const struct tpf_writer *tpf, const struct ex
instr.extra_bits |= component_type->sample_count << VKD3D_SM4_RESOURCE_SAMPLE_COUNT_SHIFT;
}
if (resource->data_type->modifiers & HLSL_MODIFIER_RASTERIZER_ORDERED)
instr.opcode |= VKD3DSUF_RASTERISER_ORDERED_VIEW << VKD3D_SM5_UAV_FLAGS_SHIFT;
write_sm4_instruction(tpf, &instr);
}
}