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vkd3d-shader/hlsl: Replace HLSL_MODIFIER_RASTERIZER_ORDERED with a hlsl_type.e.resource flag.
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Notes:
Alexandre Julliard
2024-02-21 23:33:25 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/659
@ -758,8 +758,8 @@ struct hlsl_type *hlsl_new_texture_type(struct hlsl_ctx *ctx, enum hlsl_sampler_
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return type;
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}
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struct hlsl_type *hlsl_new_uav_type(struct hlsl_ctx *ctx,
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enum hlsl_sampler_dim dim, struct hlsl_type *format, uint32_t modifiers)
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struct hlsl_type *hlsl_new_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim,
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struct hlsl_type *format, bool rasteriser_ordered)
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{
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struct hlsl_type *type;
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@ -770,8 +770,8 @@ struct hlsl_type *hlsl_new_uav_type(struct hlsl_ctx *ctx,
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type->dimx = format->dimx;
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type->dimy = 1;
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type->sampler_dim = dim;
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type->modifiers = modifiers;
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type->e.resource.format = format;
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type->e.resource.rasteriser_ordered = rasteriser_ordered;
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hlsl_type_calculate_reg_size(ctx, type);
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list_add_tail(&ctx->types, &type->entry);
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return type;
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@ -890,6 +890,8 @@ bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2
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if (t1->base_type == HLSL_TYPE_TEXTURE && t1->sampler_dim != HLSL_SAMPLER_DIM_GENERIC
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&& !hlsl_types_are_equal(t1->e.resource.format, t2->e.resource.format))
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return false;
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if (t1->base_type == HLSL_TYPE_UAV && t1->e.resource.rasteriser_ordered != t2->e.resource.rasteriser_ordered)
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return false;
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}
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if ((t1->modifiers & HLSL_MODIFIER_ROW_MAJOR)
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!= (t2->modifiers & HLSL_MODIFIER_ROW_MAJOR))
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@ -1009,7 +1011,10 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old,
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if (type->base_type == HLSL_TYPE_TECHNIQUE)
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type->e.version = old->e.version;
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if (old->base_type == HLSL_TYPE_TEXTURE || old->base_type == HLSL_TYPE_UAV)
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{
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type->e.resource.format = old->e.resource.format;
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type->e.resource.rasteriser_ordered = old->e.resource.rasteriser_ordered;
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}
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break;
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default:
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@ -200,6 +200,8 @@ struct hlsl_type
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{
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/* Format of the data contained within the type. */
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struct hlsl_type *format;
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/* The type is a rasteriser-ordered view. */
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bool rasteriser_ordered;
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} resource;
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/* Additional field to distinguish object types. Currently used only for technique types. */
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unsigned int version;
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@ -370,11 +372,10 @@ struct hlsl_attribute
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#define HLSL_STORAGE_CENTROID 0x00004000
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#define HLSL_STORAGE_NOPERSPECTIVE 0x00008000
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#define HLSL_STORAGE_LINEAR 0x00010000
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#define HLSL_MODIFIER_RASTERIZER_ORDERED 0x00020000
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#define HLSL_TYPE_MODIFIERS_MASK (HLSL_MODIFIER_PRECISE | HLSL_MODIFIER_VOLATILE | \
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HLSL_MODIFIER_CONST | HLSL_MODIFIER_ROW_MAJOR | \
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HLSL_MODIFIER_COLUMN_MAJOR | HLSL_MODIFIER_RASTERIZER_ORDERED)
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HLSL_MODIFIER_COLUMN_MAJOR)
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#define HLSL_INTERPOLATION_MODIFIERS_MASK (HLSL_STORAGE_NOINTERPOLATION | HLSL_STORAGE_CENTROID | \
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HLSL_STORAGE_NOPERSPECTIVE | HLSL_STORAGE_LINEAR)
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@ -1282,8 +1283,8 @@ struct hlsl_ir_var *hlsl_new_synthetic_var_named(struct hlsl_ctx *ctx, const cha
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struct hlsl_type *type, const struct vkd3d_shader_location *loc, bool dummy_scope);
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struct hlsl_type *hlsl_new_texture_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim, struct hlsl_type *format,
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unsigned int sample_count);
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struct hlsl_type *hlsl_new_uav_type(struct hlsl_ctx *ctx,
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enum hlsl_sampler_dim dim, struct hlsl_type *format, uint32_t modifiers);
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struct hlsl_type *hlsl_new_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim,
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struct hlsl_type *format, bool rasteriser_ordered);
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struct hlsl_ir_node *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned int n,
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const struct vkd3d_shader_location *loc);
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struct hlsl_ir_node *hlsl_new_unary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg,
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@ -6263,12 +6263,12 @@ type_no_void:
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| uav_type '<' type '>'
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{
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validate_uav_type(ctx, $1, $3, &@3);
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$$ = hlsl_new_uav_type(ctx, $1, $3, 0);
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$$ = hlsl_new_uav_type(ctx, $1, $3, false);
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}
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| rov_type '<' type '>'
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{
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validate_uav_type(ctx, $1, $3, &@3);
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$$ = hlsl_new_uav_type(ctx, $1, $3, HLSL_MODIFIER_RASTERIZER_ORDERED);
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$$ = hlsl_new_uav_type(ctx, $1, $3, true);
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}
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| TYPE_IDENTIFIER
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{
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@ -4259,6 +4259,9 @@ static void write_sm4_dcl_textures(const struct tpf_writer *tpf, const struct ex
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instr.opcode = VKD3D_SM5_OP_DCL_UAV_TYPED;
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break;
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}
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if (resource->data_type->e.resource.rasteriser_ordered)
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instr.opcode |= VKD3DSUF_RASTERISER_ORDERED_VIEW << VKD3D_SM5_UAV_FLAGS_SHIFT;
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}
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else
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{
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@ -4272,9 +4275,6 @@ static void write_sm4_dcl_textures(const struct tpf_writer *tpf, const struct ex
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instr.extra_bits |= component_type->sample_count << VKD3D_SM4_RESOURCE_SAMPLE_COUNT_SHIFT;
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}
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if (resource->data_type->modifiers & HLSL_MODIFIER_RASTERIZER_ORDERED)
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instr.opcode |= VKD3DSUF_RASTERISER_ORDERED_VIEW << VKD3D_SM5_UAV_FLAGS_SHIFT;
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write_sm4_instruction(tpf, &instr);
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}
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}
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