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tests: Enable debug layer.
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@ -117,5 +117,13 @@ static void test_create_device(void)
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START_TEST(d3d12)
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{
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ID3D12Debug *debug;
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if (SUCCEEDED(D3D12GetDebugInterface(&IID_ID3D12Debug, (void **)&debug)))
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{
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ID3D12Debug_EnableDebugLayer(debug);
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ID3D12Debug_Release(debug);
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}
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test_create_device();
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}
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