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vkd3d-shader: Introduce API for descriptor array bindings.
We will need this for shader model 5.1 resource arrays. However, for the time being any count other than '1' is unsupported. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
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9efcf45d7a
commit
d2ffae5900
@@ -72,6 +72,7 @@ enum vkd3d_shader_error
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VKD3D_SHADER_ERROR_SPV_DESCRIPTOR_BINDING_NOT_FOUND = 2000,
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VKD3D_SHADER_ERROR_SPV_INVALID_REGISTER_TYPE = 2001,
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VKD3D_SHADER_ERROR_SPV_INVALID_DESCRIPTOR_BINDING = 2002,
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VKD3D_SHADER_ERROR_RS_OUT_OF_MEMORY = 3000,
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VKD3D_SHADER_ERROR_RS_INVALID_VERSION = 3001,
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