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vkd3d-shader: Introduce API for descriptor array bindings.
We will need this for shader model 5.1 resource arrays. However, for the time being any count other than '1' is unsupported. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
parent
9efcf45d7a
commit
d2ffae5900
@@ -100,6 +100,7 @@ struct vkd3d_shader_descriptor_binding
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{
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unsigned int set;
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unsigned int binding;
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unsigned int count; /* This must be 1 in this version of vkd3d-shader. */
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};
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enum vkd3d_shader_binding_flag
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