libs/vkd3d-shader: Set image format for UAV typed reads and atomic instructions.

This commit is contained in:
Józef Kucia
2017-08-21 12:41:07 +02:00
parent a90c7c5f12
commit d287591889
3 changed files with 40 additions and 4 deletions

View File

@@ -833,7 +833,8 @@ struct vkd3d_dxbc_compiler;
struct vkd3d_dxbc_compiler *vkd3d_dxbc_compiler_create(const struct vkd3d_shader_version *shader_version,
const struct vkd3d_shader_desc *shader_desc, uint32_t compiler_options,
const struct vkd3d_shader_interface *shader_interface) DECLSPEC_HIDDEN;
const struct vkd3d_shader_interface *shader_interface,
const struct vkd3d_shader_scan_info *scan_info) DECLSPEC_HIDDEN;
void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction) DECLSPEC_HIDDEN;
bool vkd3d_dxbc_compiler_generate_spirv(struct vkd3d_dxbc_compiler *compiler,