mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
vkd3d: Implement private data for command queues.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
49e55dd639
commit
d18360a8b7
@ -48,6 +48,9 @@ typedef int HRESULT;
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# define E_OUTOFMEMORY _HRESULT_TYPEDEF_(0x8007000E)
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# define E_INVALIDARG _HRESULT_TYPEDEF_(0x80070057)
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# define DXGI_ERROR_NOT_FOUND _HRESULT_TYPEDEF_(0x887a0002)
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# define DXGI_ERROR_MORE_DATA _HRESULT_TYPEDEF_(0x887a0003)
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/* Basic types */
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typedef unsigned char BYTE;
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typedef unsigned int DWORD;
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@ -4360,6 +4360,8 @@ static ULONG STDMETHODCALLTYPE d3d12_command_queue_Release(ID3D12CommandQueue *i
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{
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struct d3d12_device *device = command_queue->device;
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vkd3d_private_store_destroy(&command_queue->private_store);
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vkd3d_free(command_queue);
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ID3D12Device_Release(&device->ID3D12Device_iface);
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@ -4371,25 +4373,31 @@ static ULONG STDMETHODCALLTYPE d3d12_command_queue_Release(ID3D12CommandQueue *i
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static HRESULT STDMETHODCALLTYPE d3d12_command_queue_GetPrivateData(ID3D12CommandQueue *iface,
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REFGUID guid, UINT *data_size, void *data)
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{
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FIXME("iface %p, guid %s, data_size %p, data %p stub!", iface, debugstr_guid(guid), data_size, data);
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struct d3d12_command_queue *command_queue = impl_from_ID3D12CommandQueue(iface);
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return E_NOTIMPL;
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TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
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return vkd3d_get_private_data(&command_queue->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_command_queue_SetPrivateData(ID3D12CommandQueue *iface,
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REFGUID guid, UINT data_size, const void *data)
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{
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FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data);
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struct d3d12_command_queue *command_queue = impl_from_ID3D12CommandQueue(iface);
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return E_NOTIMPL;
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TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
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return vkd3d_set_private_data(&command_queue->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_command_queue_SetPrivateDataInterface(ID3D12CommandQueue *iface,
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REFGUID guid, const IUnknown *data)
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{
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FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
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struct d3d12_command_queue *command_queue = impl_from_ID3D12CommandQueue(iface);
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return E_NOTIMPL;
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TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
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return vkd3d_set_private_data_interface(&command_queue->private_store, guid, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_command_queue_SetName(ID3D12CommandQueue *iface, const WCHAR *name)
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@ -4673,6 +4681,8 @@ static HRESULT d3d12_command_queue_init(struct d3d12_command_queue *queue,
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if (desc->Flags)
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FIXME("Ignoring flags %#x.\n", desc->Flags);
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vkd3d_private_store_init(&queue->private_store);
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queue->device = device;
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ID3D12Device_AddRef(&device->ID3D12Device_iface);
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@ -506,3 +506,103 @@ HRESULT vkd3d_load_vk_device_procs(struct vkd3d_vk_device_procs *procs,
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TRACE("Loaded procs for VkDevice %p.\n", device);
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return S_OK;
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}
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static struct vkd3d_private_data *vkd3d_private_store_get_private_data(
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const struct vkd3d_private_store *store, const GUID *tag)
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{
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struct vkd3d_private_data *data;
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LIST_FOR_EACH_ENTRY(data, &store->content, struct vkd3d_private_data, entry)
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{
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if (IsEqualGUID(&data->tag, tag))
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return data;
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}
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return NULL;
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}
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static HRESULT vkd3d_private_store_set_private_data(struct vkd3d_private_store *store,
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const GUID *tag, const void *data, unsigned int data_size, bool is_object)
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{
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struct vkd3d_private_data *d, *old_data;
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const void *ptr = data;
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if (is_object)
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{
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if (data_size != sizeof(IUnknown *))
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return E_INVALIDARG;
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ptr = &data;
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}
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if (!(d = vkd3d_malloc(offsetof(struct vkd3d_private_data, u.data[data_size]))))
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return E_OUTOFMEMORY;
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d->tag = *tag;
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d->size = data_size;
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d->is_object = is_object;
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memcpy(d->u.data, ptr, data_size);
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if (is_object)
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IUnknown_AddRef(d->u.object);
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if ((old_data = vkd3d_private_store_get_private_data(store, tag)))
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vkd3d_private_data_destroy(old_data);
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list_add_tail(&store->content, &d->entry);
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return S_OK;
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}
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HRESULT vkd3d_get_private_data(struct vkd3d_private_store *store,
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const GUID *tag, unsigned int *out_size, void *out)
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{
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const struct vkd3d_private_data *data;
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unsigned int size;
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if (!out_size)
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return E_INVALIDARG;
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if (!(data = vkd3d_private_store_get_private_data(store, tag)))
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{
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*out_size = 0;
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return DXGI_ERROR_NOT_FOUND;
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}
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size = *out_size;
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*out_size = data->size;
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if (!out)
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return S_OK;
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if (size < data->size)
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return DXGI_ERROR_MORE_DATA;
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if (data->is_object)
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IUnknown_AddRef(data->u.object);
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memcpy(out, data->u.data, data->size);
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return S_OK;
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}
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HRESULT vkd3d_set_private_data(struct vkd3d_private_store *store,
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const GUID *tag, unsigned int data_size, const void *data)
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{
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struct vkd3d_private_data *d;
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if (!data)
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{
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if (!(d = vkd3d_private_store_get_private_data(store, tag)))
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return S_FALSE;
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vkd3d_private_data_destroy(d);
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return S_OK;
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}
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return vkd3d_private_store_set_private_data(store, tag, data, data_size, false);
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}
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HRESULT vkd3d_set_private_data_interface(struct vkd3d_private_store *store,
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const GUID *tag, const IUnknown *object)
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{
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if (!object)
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return vkd3d_set_private_data(store, tag, sizeof(object), &object);
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return vkd3d_private_store_set_private_data(store, tag, object, sizeof(object), true);
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}
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@ -163,6 +163,55 @@ void *vkd3d_gpu_va_allocator_dereference(struct vkd3d_gpu_va_allocator *allocato
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void vkd3d_gpu_va_allocator_free(struct vkd3d_gpu_va_allocator *allocator,
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D3D12_GPU_VIRTUAL_ADDRESS address) DECLSPEC_HIDDEN;
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struct vkd3d_private_store
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{
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struct list content;
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};
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struct vkd3d_private_data
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{
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struct list entry;
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GUID tag;
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unsigned int size;
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bool is_object;
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union
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{
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BYTE data[1];
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IUnknown *object;
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} u;
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};
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static inline void vkd3d_private_data_destroy(struct vkd3d_private_data *data)
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{
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if (data->is_object)
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IUnknown_Release(data->u.object);
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list_remove(&data->entry);
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vkd3d_free(data);
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}
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static inline void vkd3d_private_store_init(struct vkd3d_private_store *store)
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{
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list_init(&store->content);
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}
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static inline void vkd3d_private_store_destroy(struct vkd3d_private_store *store)
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{
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struct vkd3d_private_data *data, *cursor;
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LIST_FOR_EACH_ENTRY_SAFE(data, cursor, &store->content, struct vkd3d_private_data, entry)
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{
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vkd3d_private_data_destroy(data);
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}
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}
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HRESULT vkd3d_get_private_data(struct vkd3d_private_store *store,
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const GUID *tag, unsigned int *out_size, void *out) DECLSPEC_HIDDEN;
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HRESULT vkd3d_set_private_data(struct vkd3d_private_store *store,
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const GUID *tag, unsigned int data_size, const void *data) DECLSPEC_HIDDEN;
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HRESULT vkd3d_set_private_data_interface(struct vkd3d_private_store *store,
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const GUID *tag, const IUnknown *object) DECLSPEC_HIDDEN;
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/* ID3D12Fence */
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struct d3d12_fence
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{
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@ -744,6 +793,8 @@ struct d3d12_command_queue
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struct vkd3d_queue *vkd3d_queue;
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struct d3d12_device *device;
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struct vkd3d_private_store private_store;
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};
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HRESULT d3d12_command_queue_create(struct d3d12_device *device,
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138
tests/d3d12.c
138
tests/d3d12.c
@ -2557,6 +2557,143 @@ static void test_create_fence(void)
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ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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}
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static void test_private_data(void)
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{
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D3D12_COMMAND_QUEUE_DESC queue_desc;
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ULONG refcount, expected_refcount;
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ID3D12CommandQueue *queue;
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IUnknown *test_object;
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ID3D12Device *device;
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ID3D12Object *object;
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unsigned int size;
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IUnknown *ptr;
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HRESULT hr;
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static const GUID test_guid
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= {0xfdb37466, 0x428f, 0x4edf, {0xa3, 0x7f, 0x9b, 0x1d, 0xf4, 0x88, 0xc5, 0xfc}};
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static const GUID test_guid2
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= {0x2e5afac2, 0x87b5, 0x4c10, {0x9b, 0x4b, 0x89, 0xd7, 0xd1, 0x12, 0xe7, 0x2b}};
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static const DWORD data[] = {1, 2, 3, 4};
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if (!(device = create_device()))
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{
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skip("Failed to create device.\n");
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return;
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}
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queue_desc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT;
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queue_desc.Priority = D3D12_COMMAND_QUEUE_PRIORITY_NORMAL;
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queue_desc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE;
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queue_desc.NodeMask = 0;
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hr = ID3D12Device_CreateCommandQueue(device, &queue_desc, &IID_ID3D12CommandQueue, (void **)&queue);
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ok(hr == S_OK, "Failed to create command queue, hr %#x.\n", hr);
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hr = ID3D12CommandQueue_QueryInterface(queue, &IID_ID3D12Object, (void **)&object);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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ID3D12CommandQueue_Release(queue);
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hr = ID3D12Object_SetPrivateData(object, &test_guid, 0, NULL);
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ok(hr == S_FALSE, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Object_SetPrivateDataInterface(object, &test_guid, NULL);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Object_SetPrivateData(object, &test_guid, ~0u, NULL);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Object_SetPrivateData(object, &test_guid, ~0u, NULL);
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ok(hr == S_FALSE, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Object_SetPrivateDataInterface(object, &test_guid, NULL);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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size = sizeof(ptr) * 2;
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ptr = (IUnknown *)0xdeadbeef;
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hr = ID3D12Object_GetPrivateData(object, &test_guid, &size, &ptr);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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ok(!ptr, "Got unexpected pointer %p.\n", ptr);
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ok(size == sizeof(IUnknown *), "Got unexpected size %u.\n", size);
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hr = ID3D12Device_CreateFence(device, 0, D3D12_FENCE_FLAG_NONE,
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&IID_ID3D12Fence, (void **)&test_object);
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ok(hr == S_OK, "Failed to create fence, hr %#x.\n", hr);
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refcount = get_refcount(test_object);
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hr = ID3D12Object_SetPrivateDataInterface(object, &test_guid, (IUnknown *)test_object);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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expected_refcount = refcount + 1;
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refcount = get_refcount(test_object);
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ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n",
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(unsigned int)refcount, (unsigned int)expected_refcount);
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hr = ID3D12Object_SetPrivateDataInterface(object, &test_guid, (IUnknown *)test_object);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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refcount = get_refcount(test_object);
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ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n",
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(unsigned int)refcount, (unsigned int)expected_refcount);
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hr = ID3D12Object_SetPrivateDataInterface(object, &test_guid, NULL);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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--expected_refcount;
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refcount = get_refcount(test_object);
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ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n",
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(unsigned int)refcount, (unsigned int)expected_refcount);
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hr = ID3D12Object_SetPrivateDataInterface(object, &test_guid, (IUnknown *)test_object);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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size = sizeof(data);
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hr = ID3D12Object_SetPrivateData(object, &test_guid, size, data);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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refcount = get_refcount(test_object);
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ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n",
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(unsigned int)refcount, (unsigned int)expected_refcount);
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hr = ID3D12Object_SetPrivateData(object, &test_guid, 42, NULL);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Object_SetPrivateData(object, &test_guid, 42, NULL);
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ok(hr == S_FALSE, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Object_SetPrivateDataInterface(object, &test_guid, (IUnknown *)test_object);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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++expected_refcount;
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size = 2 * sizeof(ptr);
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ptr = NULL;
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hr = ID3D12Object_GetPrivateData(object, &test_guid, &size, &ptr);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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ok(size == sizeof(test_object), "Got unexpected size %u.\n", size);
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++expected_refcount;
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refcount = get_refcount(test_object);
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ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n",
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(unsigned int)refcount, (unsigned int)expected_refcount);
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IUnknown_Release(ptr);
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--expected_refcount;
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ptr = (IUnknown *)0xdeadbeef;
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size = 1;
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hr = ID3D12Object_GetPrivateData(object, &test_guid, &size, NULL);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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ok(size == sizeof(ptr), "Got unexpected size %u.\n", size);
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size = 2 * sizeof(ptr);
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hr = ID3D12Object_GetPrivateData(object, &test_guid, &size, NULL);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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ok(size == sizeof(ptr), "Got unexpected size %u.\n", size);
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refcount = get_refcount(test_object);
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ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n",
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(unsigned int)refcount, (unsigned int)expected_refcount);
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size = 1;
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hr = ID3D12Object_GetPrivateData(object, &test_guid, &size, &ptr);
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ok(hr == DXGI_ERROR_MORE_DATA, "Got unexpected hr %#x.\n", hr);
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ok(size == sizeof(object), "Got unexpected size %u.\n", size);
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ok(ptr == (IUnknown *)0xdeadbeef, "Got unexpected pointer %p.\n", ptr);
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size = 1;
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hr = ID3D12Object_GetPrivateData(object, &test_guid2, &size, &ptr);
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ok(hr == DXGI_ERROR_NOT_FOUND, "Got unexpected hr %#x.\n", hr);
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ok(!size, "Got unexpected size %u.\n", size);
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ok(ptr == (IUnknown *)0xdeadbeef, "Got unexpected pointer %p.\n", ptr);
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ID3D12Object_Release(object);
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refcount = IUnknown_Release(test_object);
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ok(!refcount, "Test object has %u references left.\n", (unsigned int)refcount);
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refcount = ID3D12Device_Release(device);
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ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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}
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static void test_reset_command_allocator(void)
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{
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ID3D12CommandAllocator *command_allocator, *command_allocator2;
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@ -22054,6 +22191,7 @@ START_TEST(d3d12)
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run_test(test_create_compute_pipeline_state);
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run_test(test_create_graphics_pipeline_state);
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run_test(test_create_fence);
|
||||
run_test(test_private_data);
|
||||
run_test(test_reset_command_allocator);
|
||||
run_test(test_cpu_signal_fence);
|
||||
run_test(test_gpu_signal_fence);
|
||||
|
Loading…
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Reference in New Issue
Block a user