tests: Import HLSL array dimension tests from Wine.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2020-10-01 23:09:47 -05:00 committed by Alexandre Julliard
parent e04b917322
commit d0b13d51ca
2 changed files with 18 additions and 0 deletions

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@ -51,6 +51,7 @@ vkd3d_shader_runners = \
vkd3d_shader_tests = \
tests/conditional.shader_test \
tests/hlsl-array-dimension.shader_test \
tests/hlsl-comma.shader_test \
tests/hlsl-return-implicit-conversion.shader_test \
tests/hlsl-return-void.shader_test \
@ -186,6 +187,7 @@ tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la
SHADER_TEST_LOG_COMPILER = tests/shader_runner_d3d12
XFAIL_TESTS = \
tests/conditional.shader_test \
tests/hlsl-array-dimension.shader_test \
tests/hlsl-comma.shader_test \
tests/hlsl-return-implicit-conversion.shader_test \
tests/hlsl-return-void.shader_test \

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@ -0,0 +1,16 @@
# Test what kinds of expressions are valid array dimensions.
[pixel shader]
float4 main() : sv_target
{
const int dim = 4;
float a[2 * 2] = {0.1, 0.2, 0.3, 0.4};
float b[4.1] = a;
float c[dim] = b;
float d[true] = {c[0]};
float e[65536];
return float4(d[0], c[0], c[1], c[3]);
}
[test]
draw quad
probe all rgba (0.1, 0.1, 0.2, 0.4)