vkd3d-shader: Remove a token for 'precise' modifier.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2024-02-25 02:42:54 +01:00
committed by Alexandre Julliard
parent f2b2040ff6
commit cf7c05f431
Notes: Alexandre Julliard 2024-03-12 22:58:37 +01:00
Approved-by: Matteo Bruni (@Mystral)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/701
5 changed files with 51 additions and 7 deletions

View File

@@ -149,6 +149,7 @@ enum vkd3d_shader_error
VKD3D_SHADER_ERROR_HLSL_NON_FINITE_RESULT = 5027,
VKD3D_SHADER_ERROR_HLSL_DUPLICATE_SWITCH_CASE = 5028,
VKD3D_SHADER_ERROR_HLSL_MISSING_TECHNIQUE = 5029,
VKD3D_SHADER_ERROR_HLSL_UNKNOWN_MODIFIER = 5030,
VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION = 5300,
VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO = 5301,