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tests/shader-runner: Add shader model 6 texture UAV tests.
The UAV default register allocation rules changed with SM 5.1.
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committed by
Alexandre Julliard
parent
805a4bc1e8
commit
cf4ed988d0
Notes:
Alexandre Julliard
2024-02-07 23:26:28 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/611
@@ -170,6 +170,7 @@ vkd3d_shader_tests = \
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tests/hlsl/sign.shader_test \
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tests/hlsl/single-numeric-initializer.shader_test \
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tests/hlsl/sm6-ternary.shader_test \
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tests/hlsl/sm6-uav-rwtexture.shader_test \
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tests/hlsl/smoothstep.shader_test \
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tests/hlsl/sqrt.shader_test \
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tests/hlsl/state-block-syntax.shader_test \
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