vkd3d-shader/spirv: Implement the ISFINITE instruction.

This commit is contained in:
Conor McCarthy
2024-01-22 15:57:27 +10:00
committed by Alexandre Julliard
parent 35d46cf3d9
commit cd674d593e
Notes: Alexandre Julliard 2024-01-24 22:54:25 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/584
2 changed files with 40 additions and 1 deletions

View File

@@ -92,5 +92,5 @@ float4 main() : sv_target
[test]
uniform 0 float4 1.5 0.0 1.0 -1.0
todo draw quad
draw quad
probe all rgba (0.0, 0.0, 1.0, 0.0)