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tests/shader_runner: Use the common resource_readback structure in d3d9 and d3d11 readback structures.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
parent
b5e773058c
commit
ccdb702d53
@@ -411,15 +411,6 @@ static inline unsigned int format_block_height(DXGI_FORMAT format)
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}
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}
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struct resource_readback
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{
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uint64_t width;
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unsigned int height;
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unsigned int depth;
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uint64_t row_pitch;
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void *data;
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};
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struct d3d12_resource_readback
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{
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struct resource_readback rb;
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