vkd3d-shader: Factor out hlsl_new_jump().

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-02-27 18:03:13 -06:00 committed by Alexandre Julliard
parent 774609e1e2
commit ccd67dcf37
3 changed files with 14 additions and 6 deletions

View File

@ -499,6 +499,17 @@ struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned
return swizzle;
}
struct hlsl_ir_jump *hlsl_new_jump(enum hlsl_ir_jump_type type, struct vkd3d_shader_location loc)
{
struct hlsl_ir_jump *jump;
if (!(jump = vkd3d_malloc(sizeof(*jump))))
return NULL;
init_node(&jump->node, HLSL_IR_JUMP, NULL, loc);
jump->type = type;
return jump;
}
bool hlsl_type_is_void(const struct hlsl_type *type)
{
return type->type == HLSL_CLASS_OBJECT && type->base_type == HLSL_TYPE_VOID;

View File

@ -529,6 +529,7 @@ struct hlsl_ir_expr *hlsl_new_cast(struct hlsl_ir_node *node, struct hlsl_type *
struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx, struct hlsl_type *return_type,
struct list *parameters, const char *semantic, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
struct hlsl_ir_if *hlsl_new_if(struct hlsl_ir_node *condition, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
struct hlsl_ir_jump *hlsl_new_jump(enum hlsl_ir_jump_type type, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
struct hlsl_ir_assignment *hlsl_new_simple_assignment(struct hlsl_ir_var *lhs,
struct hlsl_ir_node *rhs) DECLSPEC_HIDDEN;
struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name, struct list *fields) DECLSPEC_HIDDEN;

View File

@ -377,10 +377,8 @@ static bool append_conditional_break(struct list *cond_list)
return false;
list_add_tail(cond_list, &iff->node.entry);
if (!(jump = vkd3d_malloc(sizeof(*jump))))
if (!(jump = hlsl_new_jump(HLSL_IR_JUMP_BREAK, condition->loc)))
return false;
init_node(&jump->node, HLSL_IR_JUMP, NULL, condition->loc);
jump->type = HLSL_IR_JUMP_BREAK;
list_add_head(&iff->then_instrs, &jump->node.entry);
return true;
}
@ -563,10 +561,8 @@ static struct hlsl_ir_jump *add_return(struct hlsl_ctx *ctx, struct list *instrs
return NULL;
}
if (!(jump = vkd3d_malloc(sizeof(*jump))))
if (!(jump = hlsl_new_jump(HLSL_IR_JUMP_RETURN, loc)))
return NULL;
init_node(&jump->node, HLSL_IR_JUMP, NULL, loc);
jump->type = HLSL_IR_JUMP_RETURN;
list_add_tail(instrs, &jump->node.entry);
return jump;