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include: Add the ID3D12Device8 interface.
Signed-off-by: Martin Storsjö <martin@martin.st>
This commit is contained in:
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dd93b31e48
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Notes:
Alexandre Julliard
2023-09-13 23:18:09 +02:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/332
@ -997,6 +997,13 @@ typedef enum D3D12_RESOURCE_FLAGS
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} D3D12_RESOURCE_FLAGS;
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} D3D12_RESOURCE_FLAGS;
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_RESOURCE_FLAGS);")
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_RESOURCE_FLAGS);")
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typedef struct D3D12_MIP_REGION
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{
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UINT Width;
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UINT Height;
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UINT Depth;
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} D3D12_MIP_REGION;
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typedef struct D3D12_RESOURCE_DESC
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typedef struct D3D12_RESOURCE_DESC
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{
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{
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D3D12_RESOURCE_DIMENSION Dimension;
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D3D12_RESOURCE_DIMENSION Dimension;
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@ -1011,6 +1018,21 @@ typedef struct D3D12_RESOURCE_DESC
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D3D12_RESOURCE_FLAGS Flags;
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D3D12_RESOURCE_FLAGS Flags;
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} D3D12_RESOURCE_DESC;
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} D3D12_RESOURCE_DESC;
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typedef struct D3D12_RESOURCE_DESC1
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{
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D3D12_RESOURCE_DIMENSION Dimension;
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UINT64 Alignment;
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UINT64 Width;
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UINT Height;
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UINT16 DepthOrArraySize;
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UINT16 MipLevels;
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DXGI_FORMAT Format;
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DXGI_SAMPLE_DESC SampleDesc;
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D3D12_TEXTURE_LAYOUT Layout;
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D3D12_RESOURCE_FLAGS Flags;
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D3D12_MIP_REGION SamplerFeedbackMipRegion;
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} D3D12_RESOURCE_DESC1;
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typedef enum D3D12_RESOLVE_MODE
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typedef enum D3D12_RESOLVE_MODE
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{
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{
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D3D12_RESOLVE_MODE_DECOMPRESS = 0,
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D3D12_RESOLVE_MODE_DECOMPRESS = 0,
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@ -4112,6 +4134,53 @@ interface ID3D12Device7 : ID3D12Device6
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REFIID riid, void **session);
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REFIID riid, void **session);
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}
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}
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[
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uuid(9218e6bb-f944-4f7e-a75c-b1b2c7b701f3),
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object,
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local,
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pointer_default(unique)
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]
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interface ID3D12Device8 : ID3D12Device7
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{
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D3D12_RESOURCE_ALLOCATION_INFO GetResourceAllocationInfo2(
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UINT visible_mask,
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UINT resource_descs_count,
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const D3D12_RESOURCE_DESC1 *resource_descs,
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D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1);
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HRESULT CreateCommittedResource2(
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const D3D12_HEAP_PROPERTIES *heap_properties,
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D3D12_HEAP_FLAGS heap_flags,
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const D3D12_RESOURCE_DESC1 *desc,
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D3D12_RESOURCE_STATES initial_resource_state,
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const D3D12_CLEAR_VALUE *optimized_clear_value,
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ID3D12ProtectedResourceSession *protected_session,
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REFIID riid_resource, void **resource);
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HRESULT CreatePlacedResource1(
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ID3D12Heap *heap,
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UINT64 heap_offset,
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const D3D12_RESOURCE_DESC1 *desc,
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D3D12_RESOURCE_STATES initial_state,
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const D3D12_CLEAR_VALUE *optimized_clear_value,
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REFIID riid, void **resource);
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void CreateSamplerFeedbackUnorderedAccessView(
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ID3D12Resource *targeted_resource,
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ID3D12Resource *feedback_resource,
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D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor);
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void GetCopyableFootprints1(
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const D3D12_RESOURCE_DESC1 *resource_desc,
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UINT first_subresource,
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UINT subresources_count,
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UINT64 base_offset,
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D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,
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UINT *rows_count,
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UINT64 *row_size_in_bytes,
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UINT64 *total_bytes);
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}
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typedef HRESULT (__stdcall *PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER)(
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typedef HRESULT (__stdcall *PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER)(
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const void *data, SIZE_T data_size, REFIID iid, void **deserializer);
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const void *data, SIZE_T data_size, REFIID iid, void **deserializer);
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