vkd3d-shader/spirv: Free binary SPIR-V code (Valgrind).

This commit is contained in:
Giovanni Mascellani 2024-01-30 16:56:47 +01:00 committed by Alexandre Julliard
parent 8b11b4b37a
commit cc72a8d311
Notes: Alexandre Julliard 2024-02-01 00:31:43 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/615

View File

@ -9981,6 +9981,7 @@ static int spirv_compiler_generate_spirv(struct spirv_compiler *compiler,
enum vkd3d_shader_spirv_environment environment = spirv_compiler_get_target_environment(compiler);
if (vkd3d_spirv_binary_to_text(spirv, environment, compiler->formatting, &text) != VKD3D_OK)
return VKD3D_ERROR;
vkd3d_shader_free_shader_code(spirv);
*spirv = text;
}