libs/vkd3d-shader: Translate sample instructions.

This commit is contained in:
Józef Kucia 2017-07-17 16:25:29 +02:00
parent e86f7fc82e
commit cc536e72ab
2 changed files with 137 additions and 5 deletions

View File

@ -568,6 +568,13 @@ static uint32_t vkd3d_spirv_build_op_type_image(struct vkd3d_spirv_builder *buil
SpvOpTypeImage, operands, ARRAY_SIZE(operands)); SpvOpTypeImage, operands, ARRAY_SIZE(operands));
} }
static uint32_t vkd3d_spirv_build_op_type_sampled_image(struct vkd3d_spirv_builder *builder,
uint32_t image_type_id)
{
return vkd3d_spirv_build_op_r1(builder, &builder->global_stream,
SpvOpTypeSampledImage, image_type_id);
}
static uint32_t vkd3d_spirv_build_op_type_function(struct vkd3d_spirv_builder *builder, static uint32_t vkd3d_spirv_build_op_type_function(struct vkd3d_spirv_builder *builder,
uint32_t return_type, uint32_t *param_types, unsigned int param_count) uint32_t return_type, uint32_t *param_types, unsigned int param_count)
{ {
@ -777,6 +784,33 @@ static uint32_t vkd3d_spirv_build_op_bitcast(struct vkd3d_spirv_builder *builder
SpvOpBitcast, result_type, operand); SpvOpBitcast, result_type, operand);
} }
static uint32_t vkd3d_spirv_build_op_sampled_image(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t image_id, uint32_t sampler_id)
{
return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
SpvOpSampledImage, result_type, image_id, sampler_id);
}
static uint32_t vkd3d_spirv_build_op_image_sample_implicit_lod(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t sampled_image_id, uint32_t coordinate_id,
uint32_t image_operands, const uint32_t *operands, unsigned int operand_count)
{
unsigned int i = 0, j;
uint32_t w[10];
w[i++] = sampled_image_id;
w[i++] = coordinate_id;
if (image_operands)
{
assert(i + 1 + operand_count <= ARRAY_SIZE(w));
w[i++] = image_operands;
for (j = 0; j < operand_count; ++j)
w[i++] = operands[j];
}
return vkd3d_spirv_build_op_trv(builder, &builder->function_stream,
SpvOpImageSampleImplicitLod, result_type, w, i);
}
static uint32_t vkd3d_spirv_build_op_glsl_std450_fabs(struct vkd3d_spirv_builder *builder, static uint32_t vkd3d_spirv_build_op_glsl_std450_fabs(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand) uint32_t result_type, uint32_t operand)
{ {
@ -955,6 +989,11 @@ struct vkd3d_symbol_register
unsigned int idx; unsigned int idx;
}; };
struct vkd3d_symbol_resource
{
unsigned int idx;
};
struct vkd3d_symbol struct vkd3d_symbol
{ {
struct rb_entry entry; struct rb_entry entry;
@ -964,6 +1003,7 @@ struct vkd3d_symbol
VKD3D_SYMBOL_POINTER_TYPE, VKD3D_SYMBOL_POINTER_TYPE,
VKD3D_SYMBOL_CONSTANT, VKD3D_SYMBOL_CONSTANT,
VKD3D_SYMBOL_REGISTER, VKD3D_SYMBOL_REGISTER,
VKD3D_SYMBOL_RESOURCE,
} type; } type;
union union
@ -971,12 +1011,18 @@ struct vkd3d_symbol
struct vkd3d_symbol_pointer_type pointer_type; struct vkd3d_symbol_pointer_type pointer_type;
struct vkd3d_symbol_constant constant; struct vkd3d_symbol_constant constant;
struct vkd3d_symbol_register reg; struct vkd3d_symbol_register reg;
struct vkd3d_symbol_resource resource;
} key; } key;
uint32_t id; uint32_t id;
union union
{ {
SpvStorageClass storage_class; SpvStorageClass storage_class;
struct
{
enum vkd3d_component_type sampled_type;
uint32_t type_id;
} resource;
} info; } info;
}; };
@ -1026,6 +1072,14 @@ static void vkd3d_symbol_make_register(struct vkd3d_symbol *symbol,
symbol->key.reg.idx = reg->idx[0].offset; symbol->key.reg.idx = reg->idx[0].offset;
} }
static void vkd3d_symbol_make_resource(struct vkd3d_symbol *symbol,
const struct vkd3d_shader_register *reg)
{
symbol->type = VKD3D_SYMBOL_RESOURCE;
memset(&symbol->key, 0, sizeof(symbol->key));
symbol->key.resource.idx = reg->idx[0].offset;
}
static struct vkd3d_symbol *vkd3d_symbol_dup(const struct vkd3d_symbol *symbol) static struct vkd3d_symbol *vkd3d_symbol_dup(const struct vkd3d_symbol *symbol)
{ {
struct vkd3d_symbol *s; struct vkd3d_symbol *s;
@ -1381,6 +1435,7 @@ static uint32_t vkd3d_dxbc_compiler_get_register_id(struct vkd3d_dxbc_compiler *
case VKD3DSPR_OUTPUT: case VKD3DSPR_OUTPUT:
case VKD3DSPR_COLOROUT: case VKD3DSPR_COLOROUT:
case VKD3DSPR_CONSTBUFFER: case VKD3DSPR_CONSTBUFFER:
case VKD3DSPR_SAMPLER:
vkd3d_dxbc_compiler_get_register_info(compiler, reg, &register_info); vkd3d_dxbc_compiler_get_register_info(compiler, reg, &register_info);
return register_info.id; return register_info.id;
case VKD3DSPR_IMMCONST: case VKD3DSPR_IMMCONST:
@ -2135,7 +2190,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_resource(struct vkd3d_dxbc_compiler *co
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
uint32_t sampled_type_id, type_id, ptr_type_id, var_id; uint32_t sampled_type_id, type_id, ptr_type_id, var_id;
enum vkd3d_component_type sampled_type; enum vkd3d_component_type sampled_type;
struct vkd3d_symbol reg_symbol; struct vkd3d_symbol resource_symbol;
uint32_t arrayed, ms; uint32_t arrayed, ms;
unsigned int reg_idx; unsigned int reg_idx;
SpvDim dim; SpvDim dim;
@ -2159,10 +2214,11 @@ static void vkd3d_dxbc_compiler_emit_dcl_resource(struct vkd3d_dxbc_compiler *co
vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, &semantic->reg.reg); vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, &semantic->reg.reg);
vkd3d_symbol_make_register(&reg_symbol, &semantic->reg.reg); vkd3d_symbol_make_resource(&resource_symbol, &semantic->reg.reg);
reg_symbol.id = var_id; resource_symbol.id = var_id;
reg_symbol.info.storage_class = storage_class; resource_symbol.info.resource.sampled_type = sampled_type;
vkd3d_dxbc_compiler_put_symbol(compiler, &reg_symbol); resource_symbol.info.resource.type_id = type_id;
vkd3d_dxbc_compiler_put_symbol(compiler, &resource_symbol);
} }
static void vkd3d_dxbc_compiler_emit_dcl_input(struct vkd3d_dxbc_compiler *compiler, static void vkd3d_dxbc_compiler_emit_dcl_input(struct vkd3d_dxbc_compiler *compiler,
@ -2761,6 +2817,62 @@ static void vkd3d_dxbc_compiler_emit_control_flow_instruction(struct vkd3d_dxbc_
} }
} }
static uint32_t vkd3d_dxbc_compiler_prepare_sampled_image(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_register *resource_reg, const struct vkd3d_shader_register *sampler_reg,
enum vkd3d_component_type *sampled_type)
{
uint32_t image_id, sampler_var_id, sampler_id, sampled_image_type_id, sampled_image_id;
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
const struct vkd3d_symbol *resource_symbol;
struct vkd3d_symbol resource_key;
struct rb_entry *entry;
vkd3d_symbol_make_resource(&resource_key, resource_reg);
entry = rb_get(&compiler->symbol_table, &resource_key);
assert(entry);
resource_symbol = RB_ENTRY_VALUE(entry, struct vkd3d_symbol, entry);
image_id = vkd3d_spirv_build_op_load(builder,
resource_symbol->info.resource.type_id, resource_symbol->id, SpvMemoryAccessMaskNone);
sampler_var_id = vkd3d_dxbc_compiler_get_register_id(compiler, sampler_reg);
sampler_id = vkd3d_spirv_build_op_load(builder,
vkd3d_dxbc_compiler_get_sampler_type_id(compiler), sampler_var_id, SpvMemoryAccessMaskNone);
/* FIXME: Avoid duplicated sampled image types. */
sampled_image_type_id = vkd3d_spirv_build_op_type_sampled_image(builder,
resource_symbol->info.resource.type_id);
sampled_image_id = vkd3d_spirv_build_op_sampled_image(builder,
sampled_image_type_id, image_id, sampler_id);
*sampled_type = resource_symbol->info.resource.sampled_type;
return sampled_image_id;
}
static void vkd3d_dxbc_compiler_emit_sample(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
uint32_t sampled_image_id, sampled_type_id, coordinate_id, val_id;
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
const struct vkd3d_shader_src_param *src = instruction->src;
struct vkd3d_shader_dst_param dst = *instruction->dst;
enum vkd3d_component_type sampled_type;
if (vkd3d_shader_instruction_has_texel_offset(instruction))
FIXME("Texel offset not supported.\n");
sampled_image_id = vkd3d_dxbc_compiler_prepare_sampled_image(compiler,
&src[1].reg, &src[2].reg, &sampled_type);
sampled_type_id = vkd3d_spirv_get_type_id(builder, sampled_type, VKD3D_VEC4_SIZE);
coordinate_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[0], VKD3DSP_WRITEMASK_ALL);
val_id = vkd3d_spirv_build_op_image_sample_implicit_lod(builder, sampled_type_id,
sampled_image_id, coordinate_id, SpvImageOperandsMaskNone, NULL, 0);
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler, val_id, src[1].swizzle, dst.write_mask);
/* XXX: Fix the result data type. */
dst.reg.data_type = vkd3d_data_type_from_component_type(sampled_type);
vkd3d_dxbc_compiler_emit_store_dst(compiler, &dst, val_id);
}
void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler, void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction) const struct vkd3d_shader_instruction *instruction)
{ {
@ -2866,6 +2978,9 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
case VKD3DSIH_RET: case VKD3DSIH_RET:
vkd3d_dxbc_compiler_emit_control_flow_instruction(compiler, instruction); vkd3d_dxbc_compiler_emit_control_flow_instruction(compiler, instruction);
break; break;
case VKD3DSIH_SAMPLE:
vkd3d_dxbc_compiler_emit_sample(compiler, instruction);
break;
default: default:
FIXME("Unhandled instruction %#x.\n", instruction->handler_idx); FIXME("Unhandled instruction %#x.\n", instruction->handler_idx);
} }

View File

@ -846,6 +846,23 @@ static inline enum vkd3d_component_type vkd3d_component_type_from_data_type(
} }
} }
static inline enum vkd3d_data_type vkd3d_data_type_from_component_type(
enum vkd3d_component_type component_type)
{
switch (component_type)
{
case VKD3D_TYPE_FLOAT:
return VKD3D_DATA_FLOAT;
case VKD3D_TYPE_UINT:
return VKD3D_DATA_UINT;
case VKD3D_TYPE_INT:
return VKD3D_DATA_INT;
default:
FIXME("Unhandled component type %#x.\n", component_type);
return VKD3D_DATA_FLOAT;
}
}
static inline unsigned int vkd3d_write_mask_get_component_idx(DWORD write_mask) static inline unsigned int vkd3d_write_mask_get_component_idx(DWORD write_mask)
{ {
unsigned int i; unsigned int i;