vkd3d-shader/hlsl: Write SM4 sample instructions.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Francisco Casas <fcasas@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-12-01 17:14:54 +01:00 committed by Alexandre Julliard
parent 5c1c9cba7a
commit cbe69494a7

View File

@ -753,7 +753,7 @@ struct sm4_instruction
struct sm4_register reg; struct sm4_register reg;
enum vkd3d_sm4_swizzle_type swizzle_type; enum vkd3d_sm4_swizzle_type swizzle_type;
unsigned int swizzle; unsigned int swizzle;
} srcs[2]; } srcs[3];
unsigned int src_count; unsigned int src_count;
uint32_t idx[2]; uint32_t idx[2];
@ -776,6 +776,16 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
reg->idx_count = 1; reg->idx_count = 1;
*writemask = VKD3DSP_WRITEMASK_ALL; *writemask = VKD3DSP_WRITEMASK_ALL;
} }
else if (data_type->type == HLSL_CLASS_OBJECT && data_type->base_type == HLSL_TYPE_SAMPLER)
{
reg->type = VKD3D_SM4_RT_SAMPLER;
reg->dim = VKD3D_SM4_DIMENSION_NONE;
if (swizzle_type)
*swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
reg->idx[0] = var->reg.id;
reg->idx_count = 1;
*writemask = VKD3DSP_WRITEMASK_ALL;
}
else else
{ {
unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref) + var->buffer_offset; unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref) + var->buffer_offset;
@ -1238,6 +1248,34 @@ static void write_sm4_ld(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buf
write_sm4_instruction(buffer, &instr); write_sm4_instruction(buffer, &instr);
} }
static void write_sm4_sample(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
const struct hlsl_type *resource_type, const struct hlsl_ir_node *dst,
const struct hlsl_deref *resource, const struct hlsl_deref *sampler, const struct hlsl_ir_node *coords)
{
struct sm4_instruction instr;
unsigned int writemask;
memset(&instr, 0, sizeof(instr));
instr.opcode = VKD3D_SM4_OP_SAMPLE;
sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, dst);
instr.dst_count = 1;
sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, coords);
instr.srcs[0].swizzle = hlsl_swizzle_from_writemask(writemask);
sm4_register_from_deref(ctx, &instr.srcs[1].reg, &writemask,
&instr.srcs[1].swizzle_type, resource, resource_type);
instr.srcs[1].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask);
sm4_register_from_deref(ctx, &instr.srcs[2].reg, &writemask,
&instr.srcs[2].swizzle_type, sampler, sampler->var->data_type);
instr.src_count = 3;
write_sm4_instruction(buffer, &instr);
}
static void write_sm4_expr(struct hlsl_ctx *ctx, static void write_sm4_expr(struct hlsl_ctx *ctx,
struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_expr *expr) struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_expr *expr)
{ {
@ -1516,6 +1554,21 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx,
const struct hlsl_type *resource_type = load->resource.var->data_type; const struct hlsl_type *resource_type = load->resource.var->data_type;
const struct hlsl_ir_node *coords = load->coords.node; const struct hlsl_ir_node *coords = load->coords.node;
if (load->sampler.var)
{
const struct hlsl_type *sampler_type = load->sampler.var->data_type;
assert(sampler_type->type == HLSL_CLASS_OBJECT);
assert(sampler_type->base_type == HLSL_TYPE_SAMPLER);
assert(sampler_type->sampler_dim == HLSL_SAMPLER_DIM_GENERIC);
if (!load->sampler.var->is_uniform)
{
hlsl_fixme(ctx, load->node.loc, "Sample using non-uniform sampler variable.");
return;
}
}
if (!load->resource.var->is_uniform) if (!load->resource.var->is_uniform)
{ {
hlsl_fixme(ctx, load->node.loc, "Load from non-uniform resource variable."); hlsl_fixme(ctx, load->node.loc, "Load from non-uniform resource variable.");
@ -1529,7 +1582,9 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx,
break; break;
case HLSL_RESOURCE_SAMPLE: case HLSL_RESOURCE_SAMPLE:
hlsl_fixme(ctx, load->node.loc, "Resource sample instruction."); if (!load->sampler.var)
hlsl_fixme(ctx, load->node.loc, "SM4 combined sample expression.");
write_sm4_sample(ctx, buffer, resource_type, &load->node, &load->resource, &load->sampler, coords);
break; break;
} }
} }