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tests: Add tests for root signature 1.1 bytecode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
14f9f03fd6
commit
cbab2362ce
656
tests/d3d12.c
656
tests/d3d12.c
@ -18,6 +18,9 @@
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#include "d3d12_crosstest.h"
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static PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER pfn_D3D12CreateVersionedRootSignatureDeserializer;
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static PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE pfn_D3D12SerializeVersionedRootSignature;
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struct vec2
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{
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float x, y;
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@ -9769,6 +9772,29 @@ static void check_descriptor_range_(unsigned int line, const D3D12_DESCRIPTOR_RA
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expected_range->OffsetInDescriptorsFromTableStart);
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}
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static void check_descriptor_range1_(unsigned int line, const D3D12_DESCRIPTOR_RANGE1 *range,
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const D3D12_DESCRIPTOR_RANGE1 *expected_range, bool converted)
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{
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unsigned int expected_flags = converted
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? D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE | D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE
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: expected_range->Flags;
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ok_(line)(range->RangeType == expected_range->RangeType,
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"Got range type %#x, expected %#x.\n", range->RangeType, expected_range->RangeType);
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ok_(line)(range->NumDescriptors == expected_range->NumDescriptors,
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"Got descriptor count %u, expected %u.\n", range->NumDescriptors, expected_range->NumDescriptors);
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ok_(line)(range->BaseShaderRegister == expected_range->BaseShaderRegister,
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"Got base shader register %u, expected %u.\n",
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range->BaseShaderRegister, expected_range->BaseShaderRegister);
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ok_(line)(range->RegisterSpace == expected_range->RegisterSpace,
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"Got register space %u, expected %u.\n", range->RegisterSpace, expected_range->RegisterSpace);
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ok_(line)(range->Flags == expected_flags,
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"Got descriptor range flags %#x, expected %#x.\n", range->Flags, expected_flags);
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ok_(line)(range->OffsetInDescriptorsFromTableStart == expected_range->OffsetInDescriptorsFromTableStart,
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"Got offset %u, expected %u.\n", range->OffsetInDescriptorsFromTableStart,
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expected_range->OffsetInDescriptorsFromTableStart);
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}
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static void check_root_parameter_(unsigned int line, const D3D12_ROOT_PARAMETER *parameter,
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const D3D12_ROOT_PARAMETER *expected_parameter)
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{
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@ -9831,6 +9857,73 @@ static void check_root_parameter_(unsigned int line, const D3D12_ROOT_PARAMETER
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parameter->ShaderVisibility, expected_parameter->ShaderVisibility);
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}
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static void check_root_parameter1_(unsigned int line, const D3D12_ROOT_PARAMETER1 *parameter,
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const D3D12_ROOT_PARAMETER1 *expected_parameter, bool converted)
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{
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const D3D12_ROOT_DESCRIPTOR1 *descriptor, *expected_descriptor;
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const D3D12_ROOT_DESCRIPTOR_TABLE1 *table, *expected_table;
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const D3D12_ROOT_CONSTANTS *constants, *expected_constants;
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unsigned int expected_flags;
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unsigned int i;
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ok_(line)(parameter->ParameterType == expected_parameter->ParameterType,
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"Got type %#x, expected %#x.\n", parameter->ParameterType, expected_parameter->ParameterType);
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if (parameter->ParameterType != expected_parameter->ParameterType)
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return;
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switch (parameter->ParameterType)
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{
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case D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE:
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table = ¶meter->DescriptorTable;
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expected_table = &expected_parameter->DescriptorTable;
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ok_(line)(table->NumDescriptorRanges == expected_table->NumDescriptorRanges,
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"Got range count %u, expected %u.\n",
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table->NumDescriptorRanges, expected_table->NumDescriptorRanges);
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if (table->NumDescriptorRanges == expected_table->NumDescriptorRanges)
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{
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for (i = 0; i < table->NumDescriptorRanges; ++i)
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check_descriptor_range1_(line, &table->pDescriptorRanges[i],
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&expected_table->pDescriptorRanges[i], converted);
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}
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break;
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case D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS:
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constants = ¶meter->Constants;
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expected_constants = &expected_parameter->Constants;
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ok_(line)(constants->ShaderRegister == expected_constants->ShaderRegister,
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"Got shader register %u, expected %u.\n",
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constants->ShaderRegister, expected_constants->ShaderRegister);
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ok_(line)(constants->RegisterSpace == expected_constants->RegisterSpace,
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"Got register space %u, expected %u.\n",
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constants->RegisterSpace, expected_constants->RegisterSpace);
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ok_(line)(constants->Num32BitValues == expected_constants->Num32BitValues,
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"Got 32-bit value count %u, expected %u.\n",
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constants->Num32BitValues, expected_constants->Num32BitValues);
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break;
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case D3D12_ROOT_PARAMETER_TYPE_CBV:
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case D3D12_ROOT_PARAMETER_TYPE_SRV:
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case D3D12_ROOT_PARAMETER_TYPE_UAV:
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descriptor = ¶meter->Descriptor;
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expected_descriptor = &expected_parameter->Descriptor;
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ok_(line)(descriptor->ShaderRegister == expected_descriptor->ShaderRegister,
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"Got shader register %u, expected %u.\n",
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descriptor->ShaderRegister, expected_descriptor->ShaderRegister);
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ok_(line)(descriptor->RegisterSpace == expected_descriptor->RegisterSpace,
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"Got register space %u, expected %u.\n",
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descriptor->RegisterSpace, expected_descriptor->RegisterSpace);
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expected_flags = converted ? D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE : expected_descriptor->Flags;
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ok_(line)(descriptor->Flags == expected_flags,
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"Got root descriptor flags %#x, expected %#x.\n",
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descriptor->Flags, expected_flags);
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break;
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default:
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trace("Unhandled type %#x.\n", parameter->ParameterType);
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}
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ok_(line)(parameter->ShaderVisibility == expected_parameter->ShaderVisibility,
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"Got shader visibility %#x, expected %#x.\n",
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parameter->ShaderVisibility, expected_parameter->ShaderVisibility);
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}
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static void check_static_sampler_(unsigned int line, const D3D12_STATIC_SAMPLER_DESC *sampler,
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const D3D12_STATIC_SAMPLER_DESC *expected_sampler)
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{
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@ -9897,16 +9990,126 @@ static void check_root_signature_desc_(unsigned int line, const D3D12_ROOT_SIGNA
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desc->Flags, expected_desc->Flags);
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}
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#define test_root_signature_deserialization(a, b, c) test_root_signature_deserialization_(__LINE__, a, b, c)
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static void test_root_signature_deserialization_(unsigned int line, const DWORD *code, size_t code_size,
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const D3D12_ROOT_SIGNATURE_DESC *expected_desc)
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#define check_root_signature_desc1(a, b, c) check_root_signature_desc1_(__LINE__, a, b, c)
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static void check_root_signature_desc1_(unsigned int line, const D3D12_ROOT_SIGNATURE_DESC1 *desc,
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const D3D12_ROOT_SIGNATURE_DESC1 *expected_desc, bool converted)
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{
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unsigned int i;
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ok_(line)(desc->NumParameters == expected_desc->NumParameters,
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"Got parameter count %u, expected %u.\n",
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desc->NumParameters, expected_desc->NumParameters);
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if (!expected_desc->pParameters)
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{
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ok_(line)(!desc->pParameters, "Got unexpected parameters %p.\n", desc->pParameters);
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}
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else if (desc->NumParameters == expected_desc->NumParameters)
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{
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for (i = 0; i < desc->NumParameters; ++i)
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check_root_parameter1_(line, &desc->pParameters[i], &expected_desc->pParameters[i], converted);
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}
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ok_(line)(desc->NumStaticSamplers == expected_desc->NumStaticSamplers,
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"Got static sampler count %u, expected %u.\n",
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desc->NumStaticSamplers, expected_desc->NumStaticSamplers);
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if (!expected_desc->pStaticSamplers)
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{
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ok_(line)(!desc->pStaticSamplers, "Got unexpected static samplers %p.\n", desc->pStaticSamplers);
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}
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else if (desc->NumStaticSamplers == expected_desc->NumStaticSamplers)
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{
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for (i = 0; i < desc->NumStaticSamplers; ++i)
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check_static_sampler_(line, &desc->pStaticSamplers[i], &expected_desc->pStaticSamplers[i]);
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}
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ok_(line)(desc->Flags == expected_desc->Flags, "Got flags %#x, expected %#x.\n",
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desc->Flags, expected_desc->Flags);
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}
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#define check_root_signature_deserialization(a, b, c) check_root_signature_deserialization_(__LINE__, a, b, c)
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static void check_root_signature_deserialization_(unsigned int line, const D3D12_SHADER_BYTECODE *code,
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const D3D12_ROOT_SIGNATURE_DESC *expected_desc, const D3D12_ROOT_SIGNATURE_DESC1 *expected_desc1)
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{
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const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *versioned_desc, *versioned_desc2;
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ID3D12VersionedRootSignatureDeserializer *versioned_deserializer;
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ID3D12RootSignatureDeserializer *deserializer;
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const D3D12_ROOT_SIGNATURE_DESC *desc;
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ULONG refcount;
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HRESULT hr;
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hr = D3D12CreateRootSignatureDeserializer(code, code_size,
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hr = D3D12CreateRootSignatureDeserializer(code->pShaderBytecode, code->BytecodeLength,
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&IID_ID3D12RootSignatureDeserializer, (void **)&deserializer);
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ok_(line)(hr == S_OK, "Failed to create deserializer, hr %#x.\n", hr);
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desc = ID3D12RootSignatureDeserializer_GetRootSignatureDesc(deserializer);
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ok(desc, "Got NULL root signature desc.\n");
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check_root_signature_desc_(line, desc, expected_desc);
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refcount = ID3D12RootSignatureDeserializer_Release(deserializer);
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ok_(line)(!refcount, "ID3D12RootSignatureDeserializer has %u references left.\n", (unsigned int)refcount);
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if (!pfn_D3D12CreateVersionedRootSignatureDeserializer)
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return;
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hr = pfn_D3D12CreateVersionedRootSignatureDeserializer(code->pShaderBytecode, code->BytecodeLength,
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&IID_ID3D12VersionedRootSignatureDeserializer, (void **)&versioned_deserializer);
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ok_(line)(hr == S_OK, "Failed to create versioned deserializer, hr %#x.\n", hr);
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versioned_desc = ID3D12VersionedRootSignatureDeserializer_GetUnconvertedRootSignatureDesc(versioned_deserializer);
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ok(versioned_desc, "Got NULL root signature desc.\n");
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ok(versioned_desc->Version == D3D_ROOT_SIGNATURE_VERSION_1_0, "Got unexpected version %#x.\n", versioned_desc->Version);
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check_root_signature_desc_(line, &versioned_desc->Desc_1_0, expected_desc);
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hr = ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion(versioned_deserializer,
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D3D_ROOT_SIGNATURE_VERSION_1_0, &versioned_desc2);
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ok_(line)(hr == S_OK, "Failed to get root signature 1.0, hr %#x.\n", hr);
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ok_(line)(versioned_desc2 == versioned_desc, "Got unexpected pointer %p.\n", versioned_desc2);
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hr = ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion(versioned_deserializer,
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D3D_ROOT_SIGNATURE_VERSION_1_1, &versioned_desc);
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ok_(line)(hr == S_OK, "Failed to get root signature 1.0, hr %#x.\n", hr);
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ok(versioned_desc, "Got NULL root signature desc.\n");
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ok(versioned_desc->Version == D3D_ROOT_SIGNATURE_VERSION_1_1, "Got unexpected version %#x.\n", versioned_desc->Version);
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check_root_signature_desc1_(line, &versioned_desc->Desc_1_1, expected_desc1, true);
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refcount = ID3D12VersionedRootSignatureDeserializer_Release(versioned_deserializer);
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ok_(line)(!refcount, "ID3D12VersionedRootSignatureDeserializer has %u references left.\n", (unsigned int)refcount);
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}
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#define check_root_signature_deserialization1(a, b, c) check_root_signature_deserialization1_(__LINE__, a, b, c)
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static void check_root_signature_deserialization1_(unsigned int line, const D3D12_SHADER_BYTECODE *code,
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const D3D12_ROOT_SIGNATURE_DESC *expected_desc, const D3D12_ROOT_SIGNATURE_DESC1 *expected_desc1)
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{
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const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *versioned_desc, *versioned_desc2;
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ID3D12VersionedRootSignatureDeserializer *versioned_deserializer;
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ID3D12RootSignatureDeserializer *deserializer;
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const D3D12_ROOT_SIGNATURE_DESC *desc;
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ULONG refcount;
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HRESULT hr;
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hr = pfn_D3D12CreateVersionedRootSignatureDeserializer(code->pShaderBytecode, code->BytecodeLength,
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&IID_ID3D12VersionedRootSignatureDeserializer, (void **)&versioned_deserializer);
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ok_(line)(hr == S_OK, "Failed to create deserializer, hr %#x.\n", hr);
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versioned_desc = ID3D12VersionedRootSignatureDeserializer_GetUnconvertedRootSignatureDesc(versioned_deserializer);
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ok(versioned_desc, "Got NULL root signature desc.\n");
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ok(versioned_desc->Version == D3D_ROOT_SIGNATURE_VERSION_1_1, "Got unexpected version %#x.\n", versioned_desc->Version);
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check_root_signature_desc1_(line, &versioned_desc->Desc_1_1, expected_desc1, false);
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hr = ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion(versioned_deserializer,
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D3D_ROOT_SIGNATURE_VERSION_1_1, &versioned_desc2);
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ok_(line)(hr == S_OK, "Failed to get root signature 1.1, hr %#x.\n", hr);
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ok_(line)(versioned_desc2 == versioned_desc, "Got unexpected pointer %p.\n", versioned_desc2);
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hr = ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion(versioned_deserializer,
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D3D_ROOT_SIGNATURE_VERSION_1_0, &versioned_desc);
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ok_(line)(hr == S_OK, "Failed to get root signature 1.0, hr %#x.\n", hr);
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ok(versioned_desc, "Got NULL root signature desc.\n");
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ok(versioned_desc->Version == D3D_ROOT_SIGNATURE_VERSION_1_0, "Got unexpected version %#x.\n", versioned_desc->Version);
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check_root_signature_desc_(line, &versioned_desc->Desc_1_0, expected_desc);
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refcount = ID3D12VersionedRootSignatureDeserializer_Release(versioned_deserializer);
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ok_(line)(!refcount, "ID3D12VersionedRootSignatureDeserializer has %u references left.\n", (unsigned int)refcount);
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hr = D3D12CreateRootSignatureDeserializer(code->pShaderBytecode, code->BytecodeLength,
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&IID_ID3D12RootSignatureDeserializer, (void **)&deserializer);
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ok_(line)(hr == S_OK, "Failed to create deserializer, hr %#x.\n", hr);
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@ -9918,10 +10121,11 @@ static void test_root_signature_deserialization_(unsigned int line, const DWORD
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ok_(line)(!refcount, "ID3D12RootSignatureDeserializer has %u references left.\n", (unsigned int)refcount);
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}
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#define test_root_signature_serialization(a, b, c) test_root_signature_serialization_(__LINE__, a, b, c)
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static void test_root_signature_serialization_(unsigned int line, const DWORD *code, size_t code_size,
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#define check_root_signature_serialization(a, b) check_root_signature_serialization_(__LINE__, a, b)
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static void check_root_signature_serialization_(unsigned int line, const D3D12_SHADER_BYTECODE *bytecode,
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const D3D12_ROOT_SIGNATURE_DESC *desc)
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{
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const DWORD *code = bytecode->pShaderBytecode;
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ID3DBlob *blob, *error_blob;
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DWORD *blob_buffer;
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size_t blob_size;
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@ -9935,10 +10139,44 @@ static void test_root_signature_serialization_(unsigned int line, const DWORD *c
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blob_buffer = ID3D10Blob_GetBufferPointer(blob);
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blob_size = ID3D10Blob_GetBufferSize(blob);
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ok_(line)(blob_size == code_size, "Got size %u, expected %u.\n",
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(unsigned int)blob_size, (unsigned int)code_size);
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ok_(line)(blob_size == bytecode->BytecodeLength, "Got size %u, expected %u.\n",
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(unsigned int)blob_size, (unsigned int)bytecode->BytecodeLength);
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for (i = 0; i < code_size / sizeof(DWORD); ++i)
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for (i = 0; i < bytecode->BytecodeLength / sizeof(*code); ++i)
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{
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ok_(line)(blob_buffer[i] == code[i], "Got dword %#x, expected %#x at %u.\n",
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(unsigned int)blob_buffer[i], (unsigned int)code[i], i);
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}
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ID3D10Blob_Release(blob);
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}
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#define check_root_signature_serialization1(a, b) check_root_signature_serialization1_(__LINE__, a, b)
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static void check_root_signature_serialization1_(unsigned int line, const D3D12_SHADER_BYTECODE *bytecode,
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const D3D12_ROOT_SIGNATURE_DESC1 *desc)
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{
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D3D12_VERSIONED_ROOT_SIGNATURE_DESC versioned_desc;
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const DWORD *code = bytecode->pShaderBytecode;
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ID3DBlob *blob, *error_blob;
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DWORD *blob_buffer;
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size_t blob_size;
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unsigned int i;
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HRESULT hr;
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versioned_desc.Version = D3D_ROOT_SIGNATURE_VERSION_1_1;
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versioned_desc.Desc_1_1 = *desc;
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error_blob = (ID3DBlob *)0xdeadbeef;
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hr = pfn_D3D12SerializeVersionedRootSignature(&versioned_desc, &blob, &error_blob);
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ok_(line)(hr == S_OK, "Failed to serialize root signature, hr %#x.\n", hr);
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ok_(line)(!error_blob, "Got unexpected error blob %p.\n", error_blob);
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blob_buffer = ID3D10Blob_GetBufferPointer(blob);
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blob_size = ID3D10Blob_GetBufferSize(blob);
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ok_(line)(blob_size == bytecode->BytecodeLength, "Got size %u, expected %u.\n",
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(unsigned int)blob_size, (unsigned int)bytecode->BytecodeLength);
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for (i = 0; i < bytecode->BytecodeLength / sizeof(*code); ++i)
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{
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ok_(line)(blob_buffer[i] == code[i], "Got dword %#x, expected %#x at %u.\n",
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(unsigned int)blob_buffer[i], (unsigned int)code[i], i);
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@ -9949,60 +10187,103 @@ static void test_root_signature_serialization_(unsigned int line, const DWORD *c
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static void test_root_signature_byte_code(void)
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{
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ID3D12VersionedRootSignatureDeserializer *versioned_deserializer;
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ID3D12RootSignatureDeserializer *deserializer;
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ID3DBlob *blob;
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unsigned int i;
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ULONG refcount;
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HRESULT hr;
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#if 0
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#define RS ""
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#endif
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/* /T rootsig_1_0 /E RS */
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static const DWORD empty_rootsig[] =
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{
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#if 0
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#define RS ""
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#endif
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0x43425844, 0xd64afc1d, 0x5dc27735, 0x9edacb4a, 0x6bd8a7fa, 0x00000001, 0x00000044, 0x00000001,
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0x00000024, 0x30535452, 0x00000018, 0x00000001, 0x00000000, 0x00000018, 0x00000000, 0x00000018,
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0x00000000,
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};
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/* /T rootsig_1_1 /E RS */
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static const DWORD empty_rootsig1[] =
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{
|
||||
0x43425844, 0x791882cb, 0x83c1db39, 0x327edc93, 0x3163085b, 0x00000001, 0x00000044, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000018, 0x00000002, 0x00000000, 0x00000018, 0x00000000, 0x00000018,
|
||||
0x00000000,
|
||||
};
|
||||
static const D3D12_ROOT_SIGNATURE_DESC empty_rootsig_desc =
|
||||
{
|
||||
.Flags = 0,
|
||||
};
|
||||
static const D3D12_ROOT_SIGNATURE_DESC1 empty_rootsig_desc1 =
|
||||
{
|
||||
.Flags = 0,
|
||||
};
|
||||
|
||||
#if 0
|
||||
#define RS "RootFlags(ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT)"
|
||||
#endif
|
||||
static const DWORD ia_rootsig[] =
|
||||
{
|
||||
#if 0
|
||||
#define RS "RootFlags(ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT)"
|
||||
#endif
|
||||
0x43425844, 0x05bbd62e, 0xc74d3646, 0xde1407a5, 0x0d99273d, 0x00000001, 0x00000044, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000018, 0x00000001, 0x00000000, 0x00000018, 0x00000000, 0x00000018,
|
||||
0x00000001,
|
||||
};
|
||||
static const DWORD ia_rootsig1[] =
|
||||
{
|
||||
0x43425844, 0x1e922238, 0xa7743a59, 0x652c0188, 0xe999b061, 0x00000001, 0x00000044, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000018, 0x00000002, 0x00000000, 0x00000018, 0x00000000, 0x00000018,
|
||||
0x00000001,
|
||||
};
|
||||
static const D3D12_ROOT_SIGNATURE_DESC ia_rootsig_desc =
|
||||
{
|
||||
.Flags = D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT,
|
||||
};
|
||||
static const D3D12_ROOT_SIGNATURE_DESC1 ia_rootsig_desc1 =
|
||||
{
|
||||
.Flags = D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT,
|
||||
};
|
||||
|
||||
#if 0
|
||||
#define RS "RootFlags(DENY_PIXEL_SHADER_ROOT_ACCESS)"
|
||||
#endif
|
||||
static const DWORD deny_ps_rootsig[] =
|
||||
{
|
||||
#if 0
|
||||
#define RS "RootFlags(DENY_PIXEL_SHADER_ROOT_ACCESS)"
|
||||
#endif
|
||||
0x43425844, 0xfad3a4ce, 0xf246286e, 0xeaa9e176, 0x278d5137, 0x00000001, 0x00000044, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000018, 0x00000001, 0x00000000, 0x00000018, 0x00000000, 0x00000018,
|
||||
0x00000020,
|
||||
};
|
||||
static const DWORD deny_ps_rootsig1[] =
|
||||
{
|
||||
0x43425844, 0xca541ae8, 0x791dbcaa, 0xe8a61219, 0x697a84c7, 0x00000001, 0x00000044, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000018, 0x00000002, 0x00000000, 0x00000018, 0x00000000, 0x00000018,
|
||||
0x00000020,
|
||||
};
|
||||
static const D3D12_ROOT_SIGNATURE_DESC deny_ps_rootsig_desc =
|
||||
{
|
||||
.Flags = D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS,
|
||||
};
|
||||
static const D3D12_ROOT_SIGNATURE_DESC1 deny_ps_rootsig_desc1 =
|
||||
{
|
||||
.Flags = D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS,
|
||||
};
|
||||
|
||||
#if 0
|
||||
#define RS "CBV(b3, space = 0)"
|
||||
#endif
|
||||
static const DWORD cbv_rootsig[] =
|
||||
{
|
||||
#if 0
|
||||
#define RS "CBV(b3, space = 0)"
|
||||
#endif
|
||||
0x43425844, 0x8dc5087e, 0x5cb9bf0d, 0x2e465ae3, 0x6291e0e0, 0x00000001, 0x00000058, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x0000002c, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x0000002c,
|
||||
0x00000000, 0x00000002, 0x00000000, 0x00000024, 0x00000003, 0x00000000,
|
||||
|
||||
};
|
||||
static const DWORD cbv_rootsig1[] =
|
||||
{
|
||||
0x43425844, 0x66f3e4ad, 0x9938583c, 0x4eaf4733, 0x7940ab73, 0x00000001, 0x0000005c, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000030, 0x00000002, 0x00000001, 0x00000018, 0x00000000, 0x00000030,
|
||||
0x00000000, 0x00000002, 0x00000000, 0x00000024, 0x00000003, 0x00000000, 0x00000000,
|
||||
};
|
||||
static const D3D12_ROOT_PARAMETER cbv_parameters[] =
|
||||
{
|
||||
{D3D12_ROOT_PARAMETER_TYPE_CBV, .Descriptor = {3, 0}},
|
||||
@ -10012,15 +10293,31 @@ static void test_root_signature_byte_code(void)
|
||||
.NumParameters = ARRAY_SIZE(cbv_parameters),
|
||||
.pParameters = cbv_parameters,
|
||||
};
|
||||
static const D3D12_ROOT_PARAMETER1 cbv_parameters1[] =
|
||||
{
|
||||
{D3D12_ROOT_PARAMETER_TYPE_CBV, .Descriptor = {3, 0}},
|
||||
};
|
||||
static const D3D12_ROOT_SIGNATURE_DESC1 cbv_rootsig_desc1 =
|
||||
{
|
||||
.NumParameters = ARRAY_SIZE(cbv_parameters1),
|
||||
.pParameters = cbv_parameters1,
|
||||
};
|
||||
|
||||
#if 0
|
||||
#define RS "CBV(b4, space = 1, visibility = SHADER_VISIBILITY_GEOMETRY)"
|
||||
#endif
|
||||
static const DWORD cbv2_rootsig[] =
|
||||
{
|
||||
#if 0
|
||||
#define RS "CBV(b4, space = 1, visibility = SHADER_VISIBILITY_GEOMETRY)"
|
||||
#endif
|
||||
0x43425844, 0x6d4cfb48, 0xbfecaa8d, 0x379ff9c3, 0x0cc56997, 0x00000001, 0x00000058, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x0000002c, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x0000002c,
|
||||
0x00000000, 0x00000002, 0x00000004, 0x00000024, 0x00000004, 0x00000001,
|
||||
};
|
||||
static DWORD cbv2_rootsig1[] =
|
||||
{
|
||||
0x43425844, 0x8450397e, 0x4e136d61, 0xb4fe3b44, 0xc7223872, 0x00000001, 0x0000005c, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000030, 0x00000002, 0x00000001, 0x00000018, 0x00000000, 0x00000030,
|
||||
0x00000000, 0x00000002, 0x00000004, 0x00000024, 0x00000004, 0x00000001, 0x00000000,
|
||||
};
|
||||
static const D3D12_ROOT_PARAMETER cbv2_parameters[] =
|
||||
{
|
||||
{D3D12_ROOT_PARAMETER_TYPE_CBV, .Descriptor = {4, 1}, D3D12_SHADER_VISIBILITY_GEOMETRY},
|
||||
@ -10030,15 +10327,31 @@ static void test_root_signature_byte_code(void)
|
||||
.NumParameters = ARRAY_SIZE(cbv2_parameters),
|
||||
.pParameters = cbv2_parameters,
|
||||
};
|
||||
static const D3D12_ROOT_PARAMETER1 cbv2_parameters1[] =
|
||||
{
|
||||
{D3D12_ROOT_PARAMETER_TYPE_CBV, .Descriptor = {4, 1}, D3D12_SHADER_VISIBILITY_GEOMETRY},
|
||||
};
|
||||
static const D3D12_ROOT_SIGNATURE_DESC1 cbv2_rootsig_desc1 =
|
||||
{
|
||||
.NumParameters = ARRAY_SIZE(cbv2_parameters1),
|
||||
.pParameters = cbv2_parameters1,
|
||||
};
|
||||
|
||||
#if 0
|
||||
#define RS "RootFlags(DENY_VERTEX_SHADER_ROOT_ACCESS), SRV(t13)"
|
||||
#endif
|
||||
static const DWORD srv_rootsig[] =
|
||||
{
|
||||
#if 0
|
||||
#define RS "RootFlags(DENY_VERTEX_SHADER_ROOT_ACCESS), SRV(t13)"
|
||||
#endif
|
||||
0x43425844, 0xbc00e5e0, 0xffff2fd3, 0x85c2d405, 0xa61db5e5, 0x00000001, 0x00000058, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x0000002c, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x0000002c,
|
||||
0x00000002, 0x00000003, 0x00000000, 0x00000024, 0x0000000d, 0x00000000,
|
||||
};
|
||||
static const DWORD srv_rootsig1[] =
|
||||
{
|
||||
0x43425844, 0xe79f4ac0, 0x1ac0829e, 0x94fddf9d, 0xd83d8bbf, 0x00000001, 0x0000005c, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000030, 0x00000002, 0x00000001, 0x00000018, 0x00000000, 0x00000030,
|
||||
0x00000002, 0x00000003, 0x00000000, 0x00000024, 0x0000000d, 0x00000000, 0x00000000,
|
||||
};
|
||||
static const D3D12_ROOT_PARAMETER srv_parameters[] =
|
||||
{
|
||||
{D3D12_ROOT_PARAMETER_TYPE_SRV, .Descriptor = {13}},
|
||||
@ -10049,15 +10362,32 @@ static void test_root_signature_byte_code(void)
|
||||
.pParameters = srv_parameters,
|
||||
.Flags = D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS,
|
||||
};
|
||||
static const D3D12_ROOT_PARAMETER1 srv_parameters1[] =
|
||||
{
|
||||
{D3D12_ROOT_PARAMETER_TYPE_SRV, .Descriptor = {13}},
|
||||
};
|
||||
static const D3D12_ROOT_SIGNATURE_DESC1 srv_rootsig_desc1 =
|
||||
{
|
||||
.NumParameters = ARRAY_SIZE(srv_parameters1),
|
||||
.pParameters = srv_parameters1,
|
||||
.Flags = D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS,
|
||||
};
|
||||
|
||||
#if 0
|
||||
#define RS "UAV(u6)"
|
||||
#endif
|
||||
static const DWORD uav_rootsig[] =
|
||||
{
|
||||
#if 0
|
||||
#define RS "UAV(u6)"
|
||||
#endif
|
||||
0x43425844, 0xf873c52c, 0x69f5cbea, 0xaf6bc9f4, 0x2ccf8b54, 0x00000001, 0x00000058, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x0000002c, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x0000002c,
|
||||
0x00000000, 0x00000004, 0x00000000, 0x00000024, 0x00000006, 0x00000000,
|
||||
};
|
||||
static const DWORD uav_rootsig1[] =
|
||||
{
|
||||
0x43425844, 0xbd670c62, 0x5c35651b, 0xfb9b9bd1, 0x8a4dddde, 0x00000001, 0x0000005c, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000030, 0x00000002, 0x00000001, 0x00000018, 0x00000000, 0x00000030,
|
||||
0x00000000, 0x00000004, 0x00000000, 0x00000024, 0x00000006, 0x00000000, 0x00000000,
|
||||
};
|
||||
static const D3D12_ROOT_PARAMETER uav_parameters[] =
|
||||
{
|
||||
{D3D12_ROOT_PARAMETER_TYPE_UAV, .Descriptor = {6}},
|
||||
@ -10067,17 +10397,34 @@ static void test_root_signature_byte_code(void)
|
||||
.NumParameters = ARRAY_SIZE(uav_parameters),
|
||||
.pParameters = uav_parameters,
|
||||
};
|
||||
static const D3D12_ROOT_PARAMETER1 uav_parameters1[] =
|
||||
{
|
||||
{D3D12_ROOT_PARAMETER_TYPE_UAV, .Descriptor = {6}},
|
||||
};
|
||||
static const D3D12_ROOT_SIGNATURE_DESC1 uav_rootsig_desc1 =
|
||||
{
|
||||
.NumParameters = ARRAY_SIZE(uav_parameters1),
|
||||
.pParameters = uav_parameters1,
|
||||
};
|
||||
|
||||
#if 0
|
||||
#define RS "RootConstants(num32BitConstants=3, b4), " \
|
||||
"RootConstants(num32BitConstants=4, b5, space = 3)"
|
||||
#endif
|
||||
static const DWORD constants_rootsig[] =
|
||||
{
|
||||
#if 0
|
||||
#define RS "RootConstants(num32BitConstants=3, b4), " \
|
||||
"RootConstants(num32BitConstants=4, b5, space = 3)"
|
||||
#endif
|
||||
0x43425844, 0xbc015590, 0xa9a4a345, 0x7e446850, 0x2be05281, 0x00000001, 0x00000074, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000048, 0x00000001, 0x00000002, 0x00000018, 0x00000000, 0x00000048,
|
||||
0x00000000, 0x00000001, 0x00000000, 0x00000030, 0x00000001, 0x00000000, 0x0000003c, 0x00000004,
|
||||
0x00000000, 0x00000003, 0x00000005, 0x00000003, 0x00000004,
|
||||
};
|
||||
static const DWORD constants_rootsig1[] =
|
||||
{
|
||||
0x43425844, 0xaa6e3eb1, 0x092b0bd3, 0x63af9657, 0xa97a0fe4, 0x00000001, 0x00000074, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000048, 0x00000002, 0x00000002, 0x00000018, 0x00000000, 0x00000048,
|
||||
0x00000000, 0x00000001, 0x00000000, 0x00000030, 0x00000001, 0x00000000, 0x0000003c, 0x00000004,
|
||||
0x00000000, 0x00000003, 0x00000005, 0x00000003, 0x00000004,
|
||||
};
|
||||
static const D3D12_ROOT_PARAMETER constants_parameters[] =
|
||||
{
|
||||
{D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS, .Constants = {4, 0, 3}},
|
||||
@ -10088,19 +10435,38 @@ static void test_root_signature_byte_code(void)
|
||||
.NumParameters = ARRAY_SIZE(constants_parameters),
|
||||
.pParameters = constants_parameters,
|
||||
};
|
||||
static const D3D12_ROOT_PARAMETER1 constants_parameters1[] =
|
||||
{
|
||||
{D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS, .Constants = {4, 0, 3}},
|
||||
{D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS, .Constants = {5, 3, 4}},
|
||||
};
|
||||
static const D3D12_ROOT_SIGNATURE_DESC1 constants_rootsig_desc1 =
|
||||
{
|
||||
.NumParameters = ARRAY_SIZE(constants_parameters1),
|
||||
.pParameters = constants_parameters1,
|
||||
};
|
||||
|
||||
#if 0
|
||||
#define RS "DescriptorTable(CBV(b1, space = 7), " \
|
||||
"SRV(t16, numDescriptors = 8), " \
|
||||
"UAV(u3, numDescriptors = unbounded, offset = 44))"
|
||||
#endif
|
||||
static const DWORD descriptor_table_rootsig[] =
|
||||
{
|
||||
#if 0
|
||||
#define RS "DescriptorTable(CBV(b1, space = 7), " \
|
||||
"SRV(t16, numDescriptors = 8), " \
|
||||
"UAV(u3, numDescriptors = unbounded, offset = 44))"
|
||||
#endif
|
||||
0x43425844, 0x0f92e563, 0x4766993f, 0x2304e283, 0x14f0d8dc, 0x00000001, 0x00000094, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000068, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x00000068,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000024, 0x00000003, 0x0000002c, 0x00000002, 0x00000001,
|
||||
0x00000001, 0x00000007, 0xffffffff, 0x00000000, 0x00000008, 0x00000010, 0x00000000, 0xffffffff,
|
||||
0x00000001, 0xffffffff, 0x00000003, 0x00000000, 0x0000002c,
|
||||
};
|
||||
static const DWORD descriptor_table_rootsig1[] =
|
||||
{
|
||||
0x43425844, 0x739302ac, 0x9db37f96, 0x1ad9eec8, 0x7a5d08cb, 0x00000001, 0x000000a0, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000074, 0x00000002, 0x00000001, 0x00000018, 0x00000000, 0x00000074,
|
||||
0x00000000, 0x00000000, 0x00000000, 0x00000024, 0x00000003, 0x0000002c, 0x00000002, 0x00000001,
|
||||
0x00000001, 0x00000007, 0x00000000, 0xffffffff, 0x00000000, 0x00000008, 0x00000010, 0x00000000,
|
||||
0x00000000, 0xffffffff, 0x00000001, 0xffffffff, 0x00000003, 0x00000000, 0x00000000, 0x0000002c,
|
||||
};
|
||||
static const D3D12_DESCRIPTOR_RANGE descriptor_ranges[] =
|
||||
{
|
||||
{D3D12_DESCRIPTOR_RANGE_TYPE_CBV, 1, 1, 7, D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND},
|
||||
@ -10117,16 +10483,40 @@ static void test_root_signature_byte_code(void)
|
||||
.NumParameters = ARRAY_SIZE(descriptor_table_parameters),
|
||||
.pParameters = descriptor_table_parameters,
|
||||
};
|
||||
static const D3D12_DESCRIPTOR_RANGE1 descriptor_ranges1[] =
|
||||
{
|
||||
{D3D12_DESCRIPTOR_RANGE_TYPE_CBV, 1, 1, 7, 0, D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND},
|
||||
{D3D12_DESCRIPTOR_RANGE_TYPE_SRV, 8, 16, 0, 0, D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND},
|
||||
{D3D12_DESCRIPTOR_RANGE_TYPE_UAV, UINT_MAX, 3, 0, 0, 44},
|
||||
};
|
||||
static const D3D12_ROOT_PARAMETER1 descriptor_table_parameters1[] =
|
||||
{
|
||||
{D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE,
|
||||
.DescriptorTable = {ARRAY_SIZE(descriptor_ranges1), descriptor_ranges1}},
|
||||
};
|
||||
static const D3D12_ROOT_SIGNATURE_DESC1 descriptor_table_rootsig_desc1 =
|
||||
{
|
||||
.NumParameters = ARRAY_SIZE(descriptor_table_parameters1),
|
||||
.pParameters = descriptor_table_parameters1,
|
||||
};
|
||||
|
||||
#if 0
|
||||
#define RS "StaticSampler(s4)"
|
||||
#endif
|
||||
static const DWORD default_static_sampler_rootsig[] =
|
||||
{
|
||||
#if 0
|
||||
#define RS "StaticSampler(s4)"
|
||||
#endif
|
||||
0x43425844, 0x2876b8ff, 0x935aaa0d, 0x5d2d344a, 0xe002147c, 0x00000001, 0x00000078, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x0000004c, 0x00000001, 0x00000000, 0x00000018, 0x00000001, 0x00000018,
|
||||
0x00000000, 0x00000055, 0x00000001, 0x00000001, 0x00000001, 0x00000000, 0x00000010, 0x00000004,
|
||||
0x00000002, 0x00000000, 0x7f7fffff, 0x00000004, 0x00000000, 0x00000000,
|
||||
};
|
||||
static const DWORD default_static_sampler_rootsig1[] =
|
||||
{
|
||||
0x43425844, 0x52b07945, 0x997c0a1e, 0xe4efb9e9, 0x0378e2d4, 0x00000001, 0x00000078, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x0000004c, 0x00000002, 0x00000000, 0x00000018, 0x00000001, 0x00000018,
|
||||
0x00000000, 0x00000055, 0x00000001, 0x00000001, 0x00000001, 0x00000000, 0x00000010, 0x00000004,
|
||||
0x00000002, 0x00000000, 0x7f7fffff, 0x00000004, 0x00000000, 0x00000000,
|
||||
};
|
||||
static const D3D12_STATIC_SAMPLER_DESC default_static_sampler_desc =
|
||||
{
|
||||
.Filter = D3D12_FILTER_ANISOTROPIC,
|
||||
@ -10144,15 +10534,21 @@ static void test_root_signature_byte_code(void)
|
||||
.NumStaticSamplers = 1,
|
||||
.pStaticSamplers = &default_static_sampler_desc,
|
||||
};
|
||||
static const D3D12_ROOT_SIGNATURE_DESC1 default_static_sampler_rootsig_desc1 =
|
||||
{
|
||||
.NumStaticSamplers = 1,
|
||||
.pStaticSamplers = &default_static_sampler_desc,
|
||||
};
|
||||
|
||||
#if 0
|
||||
#define RS "StaticSampler(s0, filter = FILTER_MIN_MAG_MIP_POINT, " \
|
||||
"addressV = TEXTURE_ADDRESS_CLAMP, visibility = SHADER_VISIBILITY_PIXEL), " \
|
||||
"StaticSampler(s0, filter = FILTER_MIN_MAG_POINT_MIP_LINEAR, " \
|
||||
"AddressW = TEXTURE_ADDRESS_BORDER, MipLODBias = 1, maxLod = 10, " \
|
||||
"borderColor = STATIC_BORDER_COLOR_OPAQUE_BLACK, space = 3)"
|
||||
#endif
|
||||
static const DWORD static_samplers_rootsig[] =
|
||||
{
|
||||
#if 0
|
||||
#define RS "StaticSampler(s0, filter = FILTER_MIN_MAG_MIP_POINT, " \
|
||||
"addressV = TEXTURE_ADDRESS_CLAMP, visibility = SHADER_VISIBILITY_PIXEL), " \
|
||||
"StaticSampler(s0, filter = FILTER_MIN_MAG_POINT_MIP_LINEAR, " \
|
||||
"AddressW = TEXTURE_ADDRESS_BORDER, MipLODBias = 1, maxLod = 10, " \
|
||||
"borderColor = STATIC_BORDER_COLOR_OPAQUE_BLACK, space = 3)"
|
||||
#endif
|
||||
0x43425844, 0x52ed526c, 0x892c2d7c, 0xb8ab1123, 0x7e3a727d, 0x00000001, 0x000000ac, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000080, 0x00000001, 0x00000000, 0x00000018, 0x00000002, 0x00000018,
|
||||
0x00000000, 0x00000000, 0x00000001, 0x00000003, 0x00000001, 0x00000000, 0x00000010, 0x00000004,
|
||||
@ -10160,6 +10556,15 @@ static void test_root_signature_byte_code(void)
|
||||
0x00000001, 0x00000004, 0x3f800000, 0x00000010, 0x00000004, 0x00000001, 0x00000000, 0x41200000,
|
||||
0x00000000, 0x00000003, 0x00000000,
|
||||
};
|
||||
static const DWORD static_samplers_rootsig1[] =
|
||||
{
|
||||
0x43425844, 0xcf44eb9e, 0xdbeaed6b, 0xb8d52b6f, 0x0be01c3b, 0x00000001, 0x000000ac, 0x00000001,
|
||||
0x00000024, 0x30535452, 0x00000080, 0x00000002, 0x00000000, 0x00000018, 0x00000002, 0x00000018,
|
||||
0x00000000, 0x00000000, 0x00000001, 0x00000003, 0x00000001, 0x00000000, 0x00000010, 0x00000004,
|
||||
0x00000002, 0x00000000, 0x7f7fffff, 0x00000000, 0x00000000, 0x00000005, 0x00000001, 0x00000001,
|
||||
0x00000001, 0x00000004, 0x3f800000, 0x00000010, 0x00000004, 0x00000001, 0x00000000, 0x41200000,
|
||||
0x00000000, 0x00000003, 0x00000000,
|
||||
};
|
||||
static const D3D12_STATIC_SAMPLER_DESC static_sampler_descs[] =
|
||||
{
|
||||
{
|
||||
@ -10191,10 +10596,84 @@ static void test_root_signature_byte_code(void)
|
||||
.NumStaticSamplers = ARRAY_SIZE(static_sampler_descs),
|
||||
.pStaticSamplers = static_sampler_descs,
|
||||
};
|
||||
static const D3D12_ROOT_SIGNATURE_DESC1 static_samplers_rootsig_desc1 =
|
||||
{
|
||||
.NumStaticSamplers = ARRAY_SIZE(static_sampler_descs),
|
||||
.pStaticSamplers = static_sampler_descs,
|
||||
};
|
||||
|
||||
static const struct test
|
||||
{
|
||||
D3D12_SHADER_BYTECODE code;
|
||||
D3D12_SHADER_BYTECODE code1;
|
||||
const D3D12_ROOT_SIGNATURE_DESC *desc;
|
||||
const D3D12_ROOT_SIGNATURE_DESC1 *desc1;
|
||||
}
|
||||
tests[] =
|
||||
{
|
||||
{
|
||||
{empty_rootsig, sizeof(empty_rootsig)},
|
||||
{empty_rootsig1, sizeof(empty_rootsig1)},
|
||||
&empty_rootsig_desc, &empty_rootsig_desc1,
|
||||
},
|
||||
{
|
||||
{ia_rootsig, sizeof(ia_rootsig)},
|
||||
{ia_rootsig1, sizeof(ia_rootsig1)},
|
||||
&ia_rootsig_desc, &ia_rootsig_desc1,
|
||||
},
|
||||
{
|
||||
{deny_ps_rootsig, sizeof(deny_ps_rootsig)},
|
||||
{deny_ps_rootsig1, sizeof(deny_ps_rootsig1)},
|
||||
&deny_ps_rootsig_desc, &deny_ps_rootsig_desc1,
|
||||
},
|
||||
{
|
||||
{cbv_rootsig, sizeof(cbv_rootsig)},
|
||||
{cbv_rootsig1, sizeof(cbv_rootsig1)},
|
||||
&cbv_rootsig_desc, &cbv_rootsig_desc1,
|
||||
},
|
||||
{
|
||||
{cbv2_rootsig, sizeof(cbv2_rootsig)},
|
||||
{cbv2_rootsig1, sizeof(cbv2_rootsig1)},
|
||||
&cbv2_rootsig_desc, &cbv2_rootsig_desc1,
|
||||
},
|
||||
{
|
||||
{srv_rootsig, sizeof(srv_rootsig)},
|
||||
{srv_rootsig1, sizeof(srv_rootsig1)},
|
||||
&srv_rootsig_desc, &srv_rootsig_desc1,
|
||||
},
|
||||
{
|
||||
{uav_rootsig, sizeof(uav_rootsig)},
|
||||
{uav_rootsig1, sizeof(uav_rootsig1)},
|
||||
&uav_rootsig_desc, &uav_rootsig_desc1,
|
||||
},
|
||||
{
|
||||
{constants_rootsig, sizeof(constants_rootsig)},
|
||||
{constants_rootsig1, sizeof(constants_rootsig1)},
|
||||
&constants_rootsig_desc, &constants_rootsig_desc1,
|
||||
},
|
||||
{
|
||||
{descriptor_table_rootsig, sizeof(descriptor_table_rootsig)},
|
||||
{descriptor_table_rootsig1, sizeof(descriptor_table_rootsig1)},
|
||||
&descriptor_table_rootsig_desc, &descriptor_table_rootsig_desc1,
|
||||
},
|
||||
{
|
||||
{default_static_sampler_rootsig, sizeof(default_static_sampler_rootsig)},
|
||||
{default_static_sampler_rootsig1, sizeof(default_static_sampler_rootsig1)},
|
||||
&default_static_sampler_rootsig_desc, &default_static_sampler_rootsig_desc1,
|
||||
},
|
||||
{
|
||||
{static_samplers_rootsig, sizeof(static_samplers_rootsig)},
|
||||
{static_samplers_rootsig1, sizeof(static_samplers_rootsig1)},
|
||||
&static_samplers_rootsig_desc, &static_samplers_rootsig_desc1,
|
||||
},
|
||||
};
|
||||
|
||||
hr = D3D12CreateRootSignatureDeserializer(empty_rootsig, sizeof(empty_rootsig),
|
||||
&IID_IUnknown, (void **)&deserializer);
|
||||
ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
|
||||
hr = D3D12CreateRootSignatureDeserializer(empty_rootsig, sizeof(empty_rootsig),
|
||||
&IID_ID3D12VersionedRootSignatureDeserializer, (void **)&deserializer);
|
||||
ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
|
||||
|
||||
hr = D3D12CreateRootSignatureDeserializer(empty_rootsig, sizeof(empty_rootsig),
|
||||
&IID_ID3D12RootSignatureDeserializer, (void **)&deserializer);
|
||||
@ -10202,6 +10681,7 @@ static void test_root_signature_byte_code(void)
|
||||
|
||||
check_interface(deserializer, &IID_IUnknown, FALSE);
|
||||
check_interface(deserializer, &IID_ID3D12RootSignatureDeserializer, TRUE);
|
||||
check_interface(deserializer, &IID_ID3D12VersionedRootSignatureDeserializer, FALSE);
|
||||
check_interface(deserializer, &IID_ID3D12Object, FALSE);
|
||||
check_interface(deserializer, &IID_ID3D12DeviceChild, FALSE);
|
||||
check_interface(deserializer, &IID_ID3D12Pageable, FALSE);
|
||||
@ -10209,35 +10689,54 @@ static void test_root_signature_byte_code(void)
|
||||
refcount = ID3D12RootSignatureDeserializer_Release(deserializer);
|
||||
ok(!refcount, "ID3D12RootSignatureDeserializer has %u references left.\n", (unsigned int)refcount);
|
||||
|
||||
test_root_signature_deserialization(empty_rootsig, sizeof(empty_rootsig), &empty_rootsig_desc);
|
||||
test_root_signature_deserialization(ia_rootsig, sizeof(ia_rootsig), &ia_rootsig_desc);
|
||||
test_root_signature_deserialization(deny_ps_rootsig, sizeof(deny_ps_rootsig), &deny_ps_rootsig_desc);
|
||||
test_root_signature_deserialization(cbv_rootsig, sizeof(cbv_rootsig), &cbv_rootsig_desc);
|
||||
test_root_signature_deserialization(cbv2_rootsig, sizeof(cbv2_rootsig), &cbv2_rootsig_desc);
|
||||
test_root_signature_deserialization(srv_rootsig, sizeof(srv_rootsig), &srv_rootsig_desc);
|
||||
test_root_signature_deserialization(uav_rootsig, sizeof(uav_rootsig), &uav_rootsig_desc);
|
||||
test_root_signature_deserialization(constants_rootsig, sizeof(constants_rootsig), &constants_rootsig_desc);
|
||||
test_root_signature_deserialization(descriptor_table_rootsig, sizeof(descriptor_table_rootsig),
|
||||
&descriptor_table_rootsig_desc);
|
||||
test_root_signature_deserialization(default_static_sampler_rootsig, sizeof(default_static_sampler_rootsig),
|
||||
&default_static_sampler_rootsig_desc);
|
||||
test_root_signature_deserialization(static_samplers_rootsig, sizeof(static_samplers_rootsig),
|
||||
&static_samplers_rootsig_desc);
|
||||
for (i = 0; i < ARRAY_SIZE(tests); ++i)
|
||||
{
|
||||
const struct test *t = &tests[i];
|
||||
|
||||
test_root_signature_serialization(empty_rootsig, sizeof(empty_rootsig), &empty_rootsig_desc);
|
||||
test_root_signature_serialization(ia_rootsig, sizeof(ia_rootsig), &ia_rootsig_desc);
|
||||
test_root_signature_serialization(deny_ps_rootsig, sizeof(deny_ps_rootsig), &deny_ps_rootsig_desc);
|
||||
test_root_signature_serialization(cbv_rootsig, sizeof(cbv_rootsig), &cbv_rootsig_desc);
|
||||
test_root_signature_serialization(cbv2_rootsig, sizeof(cbv2_rootsig), &cbv2_rootsig_desc);
|
||||
test_root_signature_serialization(srv_rootsig, sizeof(srv_rootsig), &srv_rootsig_desc);
|
||||
test_root_signature_serialization(uav_rootsig, sizeof(uav_rootsig), &uav_rootsig_desc);
|
||||
test_root_signature_serialization(constants_rootsig, sizeof(constants_rootsig), &constants_rootsig_desc);
|
||||
test_root_signature_serialization(descriptor_table_rootsig, sizeof(descriptor_table_rootsig),
|
||||
&descriptor_table_rootsig_desc);
|
||||
test_root_signature_serialization(default_static_sampler_rootsig, sizeof(default_static_sampler_rootsig),
|
||||
&default_static_sampler_rootsig_desc);
|
||||
test_root_signature_serialization(static_samplers_rootsig, sizeof(static_samplers_rootsig),
|
||||
&static_samplers_rootsig_desc);
|
||||
vkd3d_test_set_context("Test %u", i);
|
||||
|
||||
check_root_signature_deserialization(&t->code, t->desc, t->desc1);
|
||||
check_root_signature_serialization(&t->code, t->desc);
|
||||
|
||||
blob = (ID3DBlob *)0xdeadbeef;
|
||||
hr = D3D12SerializeRootSignature(t->desc, D3D_ROOT_SIGNATURE_VERSION_1_1, &blob, NULL);
|
||||
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
|
||||
ok(blob == (ID3DBlob *)0xdeadbeef, "Got unexpected blob %p.\n", blob);
|
||||
|
||||
if (!pfn_D3D12CreateVersionedRootSignatureDeserializer)
|
||||
continue;
|
||||
|
||||
check_root_signature_deserialization1(&t->code1, t->desc, t->desc1);
|
||||
check_root_signature_serialization1(&t->code1, t->desc1);
|
||||
}
|
||||
vkd3d_test_set_context(NULL);
|
||||
|
||||
if (!pfn_D3D12CreateVersionedRootSignatureDeserializer)
|
||||
{
|
||||
skip("D3D12CreateVersionedRootSignatureDeserializer is not available.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
hr = pfn_D3D12CreateVersionedRootSignatureDeserializer(empty_rootsig, sizeof(empty_rootsig),
|
||||
&IID_IUnknown, (void **)&versioned_deserializer);
|
||||
ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
|
||||
hr = pfn_D3D12CreateVersionedRootSignatureDeserializer(empty_rootsig, sizeof(empty_rootsig),
|
||||
&IID_ID3D12RootSignatureDeserializer, (void **)&versioned_deserializer);
|
||||
ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
|
||||
|
||||
hr = pfn_D3D12CreateVersionedRootSignatureDeserializer(empty_rootsig, sizeof(empty_rootsig),
|
||||
&IID_ID3D12VersionedRootSignatureDeserializer, (void **)&versioned_deserializer);
|
||||
ok(hr == S_OK, "Failed to create deserializer, hr %#x.\n", hr);
|
||||
|
||||
check_interface(versioned_deserializer, &IID_IUnknown, FALSE);
|
||||
check_interface(versioned_deserializer, &IID_ID3D12RootSignatureDeserializer, FALSE);
|
||||
check_interface(versioned_deserializer, &IID_ID3D12VersionedRootSignatureDeserializer, TRUE);
|
||||
check_interface(versioned_deserializer, &IID_ID3D12Object, FALSE);
|
||||
check_interface(versioned_deserializer, &IID_ID3D12DeviceChild, FALSE);
|
||||
check_interface(versioned_deserializer, &IID_ID3D12Pageable, FALSE);
|
||||
|
||||
refcount = ID3D12VersionedRootSignatureDeserializer_Release(versioned_deserializer);
|
||||
ok(!refcount, "ID3D12VersionedRootSignatureDeserializer has %u references left.\n", (unsigned int)refcount);
|
||||
}
|
||||
|
||||
static void test_cs_constant_buffer(void)
|
||||
@ -27836,6 +28335,9 @@ START_TEST(d3d12)
|
||||
enable_d3d12_debug_layer(argc, argv);
|
||||
init_adapter_info();
|
||||
|
||||
pfn_D3D12CreateVersionedRootSignatureDeserializer = get_d3d12_pfn(D3D12CreateVersionedRootSignatureDeserializer);
|
||||
pfn_D3D12SerializeVersionedRootSignature = get_d3d12_pfn(D3D12SerializeVersionedRootSignature);
|
||||
|
||||
run_test(test_create_device);
|
||||
run_test(test_node_count);
|
||||
run_test(test_check_feature_support);
|
||||
|
@ -81,6 +81,12 @@ static inline void destroy_event(HANDLE event)
|
||||
{
|
||||
CloseHandle(event);
|
||||
}
|
||||
|
||||
#define get_d3d12_pfn(name) get_d3d12_pfn_(#name)
|
||||
static inline void *get_d3d12_pfn_(const char *name)
|
||||
{
|
||||
return GetProcAddress(GetModuleHandleA("d3d12.dll"), name);
|
||||
}
|
||||
#else
|
||||
#define INFINITE VKD3D_INFINITE
|
||||
#define WAIT_OBJECT_0 VKD3D_WAIT_OBJECT_0
|
||||
@ -105,6 +111,8 @@ static inline void destroy_event(HANDLE event)
|
||||
{
|
||||
vkd3d_destroy_event(event);
|
||||
}
|
||||
|
||||
#define get_d3d12_pfn(name) (name)
|
||||
#endif
|
||||
|
||||
typedef void (*thread_main_pfn)(void *data);
|
||||
|
Loading…
x
Reference in New Issue
Block a user