vkd3d-shader: Add a register index to struct vkd3d_shader_immediate_constant_buffer.

This commit is contained in:
Conor McCarthy
2023-11-15 16:27:41 +10:00
committed by Alexandre Julliard
parent ef940cb778
commit cb88844a3d
Notes: Alexandre Julliard 2023-12-07 22:47:09 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/477
4 changed files with 18 additions and 2 deletions

View File

@@ -793,6 +793,7 @@ struct vkd3d_shader_version
struct vkd3d_shader_immediate_constant_buffer
{
unsigned int register_idx;
enum vkd3d_data_type data_type;
/* total count is element_count * component_count */
unsigned int element_count;