vkd3d-shader/fx: Set texture count in the header.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov 2024-04-20 16:28:34 +02:00 committed by Alexandre Julliard
parent 162d8760be
commit cb1a271151
Notes: Alexandre Julliard 2024-05-08 22:49:51 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/802

View File

@ -89,6 +89,7 @@ struct fx_write_context
uint32_t parameter_count;
uint32_t dsv_count;
uint32_t rtv_count;
uint32_t texture_count;
int status;
bool child_effect;
@ -1025,6 +1026,8 @@ static void write_fx_4_object_variable(struct hlsl_ir_var *var, struct fx_write_
fx->rtv_count += elements_count;
break;
case HLSL_CLASS_TEXTURE:
fx->texture_count += elements_count;
break;
case HLSL_CLASS_UAV:
break;
@ -1185,7 +1188,7 @@ static int hlsl_fx_4_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out)
put_u32(&buffer, fx.technique_count);
size_offset = put_u32(&buffer, 0); /* Unstructured size. */
put_u32(&buffer, 0); /* String count. */
put_u32(&buffer, 0); /* Texture object count. */
put_u32(&buffer, fx.texture_count);
put_u32(&buffer, 0); /* Depth stencil state count. */
put_u32(&buffer, 0); /* Blend state count. */
put_u32(&buffer, 0); /* Rasterizer state count. */
@ -1243,7 +1246,7 @@ static int hlsl_fx_5_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out)
put_u32(&buffer, fx.technique_count);
size_offset = put_u32(&buffer, 0); /* Unstructured size. */
put_u32(&buffer, 0); /* String count. */
put_u32(&buffer, 0); /* Texture object count. */
put_u32(&buffer, fx.texture_count);
put_u32(&buffer, 0); /* Depth stencil state count. */
put_u32(&buffer, 0); /* Blend state count. */
put_u32(&buffer, 0); /* Rasterizer state count. */