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vkd3d-shader/hlsl: Parse sampler_state.
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committed by
Henri Verbeet
parent
f47d523e0b
commit
caa2a9d314
Notes:
Henri Verbeet
2024-10-02 22:37:40 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1112
@@ -161,6 +161,7 @@ enum vkd3d_shader_error
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VKD3D_SHADER_ERROR_HLSL_INVALID_CONTROL_POINT_COUNT = 5036,
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VKD3D_SHADER_ERROR_HLSL_INVALID_OUTPUT_PRIMITIVE = 5037,
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VKD3D_SHADER_ERROR_HLSL_INVALID_PARTITIONING = 5038,
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VKD3D_SHADER_ERROR_HLSL_MISPLACED_SAMPLER_STATE = 5039,
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VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION = 5300,
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VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO = 5301,
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