vkd3d-shader/fx: Add initial support for writing default values for fx_2_0.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2024-07-09 20:20:01 +02:00
committed by Henri Verbeet
parent da0469f190
commit c9c537faa0
Notes: Henri Verbeet 2024-09-30 21:05:32 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1120
2 changed files with 57 additions and 28 deletions

View File

@@ -1,7 +1,7 @@
[require]
shader model < 3.0
[effect todo]
[effect]
float var1 = 0.1f;
float2 var2 = {0.2f,0.3f};
float2x4 var3 = {1.0,2.0,3.0,4.0,5.0,6.0,7.0,8.0};