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vkd3d-shader/spirv: Emit a uint result for RESINFO_UINT if the dst register is SSA.
This commit is contained in:
committed by
Alexandre Julliard
parent
7bfc7410f2
commit
c8eb7e1c81
Notes:
Alexandre Julliard
2024-04-09 15:44:53 -05:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/749
@@ -9334,6 +9334,7 @@ static void spirv_compiler_emit_resinfo(struct spirv_compiler *compiler,
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const struct vkd3d_shader_dst_param *dst = instruction->dst;
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const struct vkd3d_shader_dst_param *dst = instruction->dst;
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const struct vkd3d_shader_src_param *src = instruction->src;
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const struct vkd3d_shader_src_param *src = instruction->src;
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uint32_t type_id, lod_id, val_id, miplevel_count_id;
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uint32_t type_id, lod_id, val_id, miplevel_count_id;
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enum vkd3d_shader_component_type component_type;
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uint32_t constituents[VKD3D_VEC4_SIZE];
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uint32_t constituents[VKD3D_VEC4_SIZE];
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unsigned int i, size_component_count;
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unsigned int i, size_component_count;
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struct vkd3d_shader_image image;
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struct vkd3d_shader_image image;
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@@ -9370,10 +9371,16 @@ static void spirv_compiler_emit_resinfo(struct spirv_compiler *compiler,
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val_id = vkd3d_spirv_build_op_composite_construct(builder,
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val_id = vkd3d_spirv_build_op_composite_construct(builder,
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type_id, constituents, i + 2);
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type_id, constituents, i + 2);
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component_type = VKD3D_SHADER_COMPONENT_FLOAT;
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type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_FLOAT, VKD3D_VEC4_SIZE);
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type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_FLOAT, VKD3D_VEC4_SIZE);
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if (instruction->flags == VKD3DSI_RESINFO_UINT)
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if (instruction->flags == VKD3DSI_RESINFO_UINT)
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{
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{
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/* SSA registers must match the specified result type. */
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if (!register_is_ssa(&dst->reg))
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val_id = vkd3d_spirv_build_op_bitcast(builder, type_id, val_id);
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val_id = vkd3d_spirv_build_op_bitcast(builder, type_id, val_id);
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else
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component_type = VKD3D_SHADER_COMPONENT_UINT;
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}
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}
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else
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else
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{
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{
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@@ -9382,7 +9389,7 @@ static void spirv_compiler_emit_resinfo(struct spirv_compiler *compiler,
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val_id = vkd3d_spirv_build_op_convert_utof(builder, type_id, val_id);
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val_id = vkd3d_spirv_build_op_convert_utof(builder, type_id, val_id);
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}
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}
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val_id = spirv_compiler_emit_swizzle(compiler, val_id, VKD3DSP_WRITEMASK_ALL,
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val_id = spirv_compiler_emit_swizzle(compiler, val_id, VKD3DSP_WRITEMASK_ALL,
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VKD3D_SHADER_COMPONENT_FLOAT, src[1].swizzle, dst->write_mask);
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component_type, src[1].swizzle, dst->write_mask);
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spirv_compiler_emit_store_dst(compiler, dst, val_id);
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spirv_compiler_emit_store_dst(compiler, dst, val_id);
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}
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}
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